FX ½Ã¸®ÁîÀÇ º¸±ÞÇü ¸ðµ¨
- üÀÎÅØ ÁöÆ÷½º FX 5200 (A-FX20)
-
ÀÛ¼ºÀÚ
: ¼Õ ¹Î (balmin@chollian.net)
1. Å×½ºÆ®¸¦ ½ÃÀÛÇϸç
¾ó¸¶Àü
¿£ºñµð¾Æ¿¡¼ ÁöÆ÷½º FX 5900 À» ³»³õÀ¸¸é¼ ATi¿ÍÀÇ °æÀïÀÌ Á¡Á¡ ºÒÀ» »Õ°í ÀÖ´Ù. ÀÌµé µÎ
ȸ»çÀÇ °æÀïÀÌ Ä¡¿ÇØÁö¸é¼ º¥Ä¡¸¶Å© ¼º´ÉÀ» Çâ»ó½ÃÅ°±â À§ÇØ µå¶óÀ̹ö Ä¡ÆÃÀ» ÇÏ°í
ÀÖ´Ù´Â ³í¶õµµ ¸¹ÀÌ ÀÖÁö¸¸ µÎ ȸ»ç°£ÀÇ °æÀï¿¡¼ À̵æÀ» º¸´Â °Ç ¼ÒºñÀÚ¶ó°í
»ý°¢À» ÇÏ¸é ¾îÂîµÇ¸é ÀßµÈ ÀÏÀ̶ó°í ÇÒ ¼öµµ ÀÖ°Ú´Ù.
¾îÂîµÆ°Ç°£¿¡ À̹ø¿¡
¼Ò°³µå¸± Á¦Ç°Àº FX ½Ã¸®ÁîÁß¿¡¼µµ °¡Àå ÇÏÀ§ ¸ðµ¨ÀÎ FX 5200 Á¦Ç°ÀÌ´Ù. FX
5200 Á¦Ç° Áß¿¡¼µµ Çѱ¹ ½ÃÀå¿¡¼ ¼¼È÷ ÀÔÁö¸¦ ³ÐÈ÷°í Àִ üÀÎÅØÀÇ FX
5200 À¸·Î ÀÌÁ¦ºÎÅÍ Á¦ Ç°À» ÇϳªÇϳª »ìÆ캸µµ·Ï ÇÏÀÚ.
2. Á¦Ç°ÀÇ »ç¾ç ¹× Ư¡
Á¦Ç°À» »ìÆ캸±âÀü¿¡
¸ÕÀú Á¦Ç°ÀÇ ½ºÆå¿¡ ´ëÇØ ¾Ë¾Æº¸ÀÚ. ¾Æ·¡ÀÇ Ç¥¸¦ Âü°íÇÏ¸é µÇ°Ú´Ù.
Interface |
- AGP interface
- 4x/8x AGP
supports
|
Chipset |
|
Memory |
|
General features |
- 0.15u process
technology
- 64/128-bit memory interface
- 256-bit graphics
architecture
- 250 MHz engine clock
- 400 MHz memory clock
- 350 MHz internal
RAMDAC
- 63 Million vertices/
sec
- 1.0 Billion texels/ sec fill
rate
- 5.3 GB/sec memory
bandwidth(128bit,332Mhz)
- 2.65 GB/sec memory
bandwidth(64bit,332Mhz)
- 6.4 GB/sec memory
bandwidth(128bit)
- 3.2 GB/sec memory
bandwidth(64bit)
- 4 pixels per clock rendering
engine
- 16 texels per pixel with 8
textures applied per clock
- CineFX Shading
Architecture
- 128-bit studio-precision color
- High-performance, high-precision
3D rendering engine
- High-performance 2D rendering
engine
- Advanced Display Pipeline with
full nView Capabilities
- Digital Vibrance Control (DVC)
3.0
- NVIDIA nView multi-display
technology
- Unified Driver Architecture
(UDA)
|
High quality video playback |
- Dual, 400MHz RAMDACs for display
resolutions up to and including 2048x1536@75Hz
- Integrated NTSC/PAL TV encoder
support resolutions up to 1024x768 without the need for panning
with built-in Macrovision copy protection
- DVD and HDTV-ready MPEG-2
decoding up to 1920x1080i resolutions
- Support for dual-link DVI for
compatibility with next-generation flat panel displays with
resolutions greater than 1600x1200 without the need for reduced
blanking
|
Full software support |
- Microsoft DirectX optimizations
and support
- Full OpenGL 1.4 and lower
support
- Complete support DirectX 9.0 and
lower
- WHQL-certified Windows XP, 2000,
ME, 98, 95
|
Function |
- 15-pin D-sub VGA out
- TV-out (Mini Din 4pin S-Video
connector)
- DVI-I (DVI-I
connector,Optional)
- Heatsink (Optional)
|
Bundled software |
|
Accessories |
|
Supports super
high-resolution graphics |
Resolution
|
256
colors
|
65K colors
|
16.7million
colors
|
8
bit
|
16
bit
|
32
bit |
640x480 |
60-200 |
60-200 |
60-200 |
800x600 |
60-200 |
60-200 |
60-200 |
1024x768 |
60-200 |
60-200 |
60-200 |
1280x768 |
60-170 |
60-170 |
60-150 |
1600x1200 |
60-120 |
60-120 |
60-100 |
1900x1440 |
60-85 |
60-85 |
60-85 |
2048x1536 |
60-75 |
60-75 |
60-75 | |
ÀÏ´Ü Â÷¼¼´ë ±×·¡ÇÈÄ«µåÀθ¸Å AGP 8¹è¼ÓÀº
±âº»ÀûÀ¸·Î Áö¿øÇÏ°í ÀÖ´Ù. ¸Þ¸ð¸®´Â ±¸¼º¿¡ µû¶ó 64bit ¿Í 128bit Â¥¸®·Î ³ª´µ´Âµ¥ ¿À´Ã ¼Ò°³ÇÒ Á¦Ç°Àº
128bit Á¦Ç°ÀÌ´Ù. ±âº»ÀûÀÎ ¼º´ÉÀº ¹°·Ð ¸Þ¸ð¸® ´ë¿ªÆø ¸é¿¡¼ ¿ì¿ùÇÑ 128bit Á¦Ç°ÀÌ ´õ ÁÁ´Ù. FX
½Ã¸®Áî Á¦Ç°ÀÌ ±âÁ¸ÀÇ GF4 MX ½Ã¸®Á Ti ½Ã¸®Áî¿Í °¡Àå Â÷ ÀÌ°¡ ³ª´ÂÁ¡Àº Çϵå¿þ¾îÀûÀ¸·Î ´ÙÀÌ·ºÆ® X 9¸¦
Áö¿øÇÑ´Ù´Â °ÍÀ¸·Î FX 5200µµ FX ½Ã¸®ÁîÁß °¡Àå ÇÏÀ§ ¸ðµ¨ÀÌÁö¸¸ ´ç¿¬È÷ ´ÙÀÌ·ºÆ® X 9¸¦ Áö¿øÇÏ°í ÀÖ´Ù.
ÀÌ´Â ¾Æ·¡ÀÇ Å×½ºÆ® ºÎºÐ¿¡¼ ´Ù½Ã ´Ù·ç°íÀÚ ÇÑ´Ù.
±×·³ ÀÌÁ¦ºÎÅÍ Á¦Ç°ÀÇ ¸ð½À¿¡ ´ëÇØ
»ìÆ캸ÀÚ.
Á¦Ç° ¹Ú½º »çÁøÀÌ´Ù. Á¦Ç°ÀÇ Æ¯Â¡¿¡ ´ëÇÑ °³·«ÀûÀÎ ¼³¸í°ú ÇÔ²² üÀÎÅØ ·Î°í¸¦ È®ÀÎÇÒ ¼ö°¡
ÀÖ´Ù.
¹Ú½º µÞ¸é¿¡´Â Á¦Ç°¿¡ ´ëÇÑ º¸´Ù ÀÚ¼¼ÇÑ Æ¯Â¡ÀÌ ¼³¸íµÇ¾î ÀÖ´Ù. ¿ìÃøÇÏ´ÜÀ¸·Î °í°´Áö¿ø½Ç ÀüȹøÈ£°¡
º¸ÀδÙ.
¹Ú½º¸¦ °³ºÀÇÑ ¸ð½ÀÀÌ´Ù. °¡Àå ¸ÕÀú
ºñ´Ò¾È¿¡ µé¾îÀÖ´Â ±×·¡ÇÈÄ«µå°¡ º¸ÀδÙ. Á¦Ç° ¿î¼Û½Ã ±×·¡ÇÈÄ«µå °¡ À̸®Àú¸® ÈֵѸ±(?) À§ÇèÀÌ À־ÀδÙ. Á¦Ç°
°íÁ¤¿¡ Á¶±Ý ´õ ½Å°æ ½á ÁÖ¾úÀ¸¸é ÇÏ´Â ¾Æ½¬¿òÀÌ »ý±ä ´Ù.
óÀ½¿¡ ¹Ú½º¸¦ °³ºÀÇÏ°í Á¶±Ý ³î¶ú´Ù. ³Ê¹«³ªµµ Á¶ÃÍÇÑ(?) ¹øµé¿¡... ¼³Ä¡¾¾µð¿Í
S-Video ÄÉÀ̺íÀÌ´Ù. Å×½ºÆ® Á¦Ç°À̶ó ¸Å´º¾óÀº ºüÁ® ÀÖÀ¸³ª ½ÇÁ¦ ÆǸſë Á¦Ç°¿¡´Â ¸Å´º¾óÀÌ µé¾î ÀÖ´Ù. ¿ª½Ã
º¸±ÞÇü Á¦Ç°ÀÇ ÀüÇüÀûÀÎ ¹øµé ¸ð½ÀÀ̶ó ÇÒ ¼ö ÀÖ°Ú´Ù.
±×·¡ÇÈÄ«µåÀÇ ÀüüÀûÀÎ ¿ÜÇüÀÌ´Ù. ¿ÞÂÊÀ¸·Î D-sub´ÜÀÚ, TV-out ´ÜÀÚ, DVI Ãâ·Â ´ÜÀÚ°¡ ÀÖÀ½À» È®ÀÎÇÒ
¼ö°¡ ÀÖ´Ù. Äð·¯´Â Æò¹üÇÑ µðÀÚÀÎÀ̶ó ÇÒ ¼ö ÀÖÀ¸¸é º¸±ÞÇü Á¦Ç°À̴ϸ¸Å ¸Þ¸ð¸®¿¡´Â ¹æ¿ÆÇÀÌ ´Þ·ÁÀÖ
Áö ¾Ê´Ù.
¸Þ¸ð¸®´Â Çѱ¹ÀÇ ÀÚÁ¸½ÉÀÎ »ï¼º·¥À» »ç¿ëÇß°í DDR 400 MHz·Î
µ¿ÀÛÇÑ´Ù.
Àü¿øºÎ ±¸¼º ¸ð½ÀÀÌ´Ù. ¿©·¯°³ÀÇ Ä³ÆнÃÅÍ¿Í ÇÑ °³ÀÇ ÃÊÅ©ÄÚÀÏÀÌ º¸ÀδÙ. ´ÜÁ¶·Î¿î Àü¿øºÎ ±¸¼ºÀ»
ÅëÇØ ¼ FX 5200ÀÇ Àü·Â¼Ò¸ð°¡ ±×¸® Å©Áö ¾ÊÀ½À» À¯ÃßÇÒ ¼ö ÀÖ´Ù.
Ä«µå µÞ¸é ¸ð½ÀÀÌ´Ù. ³³¶« ÀÚ±¹°ú ÇÔ²² Á¦Ç°ÀÇ ½Ã¸®¾ó ¹øÈ£°¡ ÀûÈù ½ºÆ¼Ä¿°¡ º¸ÀδÙ.
3. ¼³Ä¡ ¹× Å×½ºÆ®
º»Ã¼¿¡ ±×·¡ÇÈ Ä«µå¸¦ ¼³Ä¡ÇÏ°í µå¶óÀ̹ö¸¦
¼³Ä¡Çϱâ À§ÇØ ¼³Ä¡ ¾¾µð¸¦ ±¸µ¿½ÃÄÑ º¸¾Ò´Ù. ¾Æ·¡´Â ¼³Ä¡ ¾¾µðÀÇ Ãʱâ ȸéÀÌ´Ù.
µå¶óÀ̹ö ¹öÀüÀº µðÅä³×ÀÌÅÍ 41.40¹öÀüÀÌ°í À©
DVD ¹öÀüÀº 4ÀÌ´Ù. 3Deep E-color´Â ¸ð´ÏÅÍÀÇ ¹à±â Á¶Àý°ú Ä®¶ó¼ÂÆýà »ç¿ëµÇ´Â À¯Æ¿·Î½á ½±°Ô ±¸ÇÒ
¼ö ÀÖ´Â ÇÁ·Î±×·¥ÀÌ´Ù. µðÅä³×ÀÌÅÍ ¹öÀüÀº ±×·¸´Ù Ä¡ ´õ¶óµµ ´ÙÀÌ·ºÆ®X 9 Áö¿øÄ«µå·Î½á ¼³Ä¡ ¾¾µð¿¡´Â ´ÙÀÌ·ºÆ®X
8.1À» ³ÖÀº°Ç ³³µæÇϱ⠾î·Á¿î Á¡ÀÌ´Ù. ¹ø µé¾¾µðÀÇ À¯¿ë¼ºÀº º¸±ÞÇü Á¦Ç°¿¡ °É¸Â°Ô »ó´çÈ÷
¶³¾îÁø´Ù.
¼³Ä¡ÇÏ°í ³ª¼ µð½ºÇ÷¹ÀÌ µî·ÏÁ¤º¸¸¦
»ìÆ캸¾Ò´Ù.
¿£ºñµð¾Æ ȨÆäÀÌÁö¿¡¼
´Ù¿î¹ÞÀº ÃֽŹöÀüÀÎ µðÅä³×ÀÌÅÍ 44.03¹öÀüÀ» ¼³Ä¡ÇÑ ¸ð½ÀÀÌ´Ù. Á¤È®ÇÏ°Ô FX 5200À» ÀνÄÇÏ°í
ÀÖÀ¸¸ç TV ÀÎÄÚ´õ´Â ÁöÆ÷½º MX 440 ó·³ Ĩ¼Â¾È¿¡ ³»ÀåµÈ ÇüŶó´Â °É ¾Ë ¼ö°¡ ÀÖ´Ù. ±×¸®°í ¾Æ·¡ÂÊÀ¸·Î
¹ö½º À¯Çü¿¡¼ AGP 8¹è¼ÓÀ¸·Î µ¿ÀÛÇÏ°í ÀÖÀ½À» ¾Ë ¼ö ÀÖ´Ù.
ÈÁú ¼³Á¤ ºÎºÐÀÌ´Ù. ¾ØƼ¾Ù¸®¾î½Ì ¼³Á¤°ú
À̹漺 ÇÊÅ͸µ ¼³Á¤À» ÇÒ ¼ö ÀÖ´Â ºÎºÐÀ¸·Î½á ±×Àü¿¡ »ç¿ëÇÏ °í ÀÖ´ø Ti 4200 Á¦Ç°°ú Â÷ÀÌÁ¡Àº
¾ø¾ú´Ù.
±×·³ ÀÌÁ¦ º»°ÝÀûÀ¸·Î Å×½ºÆ®¿¡ µé¾î°¡º¸ÀÚ. Å×½ºÆ®
»ç¾çÀº ¾Æ·¡¿Í °°´Ù.
CPU |
Pentium 4
2.4C |
Mainboard |
üÀÎÅØ 9CJS
(875P) |
RAM |
Geil DDR 400MHz 256
MB x 2 |
HDD |
¹Ù¶óÄí´Ù 7200.7 80
GB |
GRAPHIC CARD
|
üÀÎÅØ ÁöÆ÷½º FX
5200 |
OS |
ÇÑ±Û Windows XP
professional sp1 |
Video card
driver |
Detonator 44.03
WHQL |
DirectX Version |
DirectX
9.0a |
Software |
3D Mark
2001se 330, 3D Mark03 320, Quake 3 arena,
CodeCreatures benchmark pro |
ºñ±³´ë»ó Á¦Ç° |
Gainward Geforce 4 Ti
4200 |
µðÅä³×ÀÌÅÍ 44.03 ¹öÀüÀº Ä¡Æà µå¶óÀ̹ö·Î ³í¶õÀÌ
¸¹Àºµ¥ ƯÈ÷ 3DMark 03¿¡¼ ±âÁ¸ÀÇ ¹öÀü¿¡ ºñÇؼ ¼º´ÉÂ÷°¡ ¸¹ÀÌ ³´Ù. µû¶ó¼ Ä¡ÆÃÀ» ¹æÁöÇß´Ù°í ¾Ë·ÁÁ®
ÀÖ´Â ÆÐÄ¡¸¦ ÇÑ 3.2.0 ¹öÀüÀ» »ç¿ëÇß´Ù.
¸ÕÀú 3DMark 2001se Å×½ºÆ®ÀÌ´Ù. Çػ󵵺°·Î
´ë·« 4,000Á¡ Á¤µµÀÇ Â÷ÀÌ°¡ ³ª°í ÀÖ´Ù. ¿ª½Ã Ti 4200°ú FX 5200 Á¦Ç°Àº °æÀï ·¹º§ÀÌ
´Ù¸¥ Á¦Ç°À̶ó´Â °É ¾Ë ¼ö°¡ ÀÖ´Ù.
OpenGL Å×½ºÆ®¿ëÀ¸·Î ¸¹ÀÌ »ç¿ëµÇ´Â ÄùÀÌÅ© 3´Ù.
Ãâ½ÃµÈÁö´Â »ó´çÈ÷ ¿À·¡µÇ¾úÀ¸³ª ¾ÆÁ÷±îÁö Áñ°Ü º¥ Ä¡¸¶Å© Åø·Î »ç¿ëµÇ°í ÀÖ´Â °É·Î ºÁ¼´Â ±×¸¸Å Á¤È®ÇÏ´Ù´Â ¹ÝÁõÀÌ
µÇ°Ú´Ù. ¾Õ¼ÀÇ Å×½ºÆ®¿Í ¸¶Âù°¡Áö ·Î ¼º´ÉÂ÷°¡ ²Ï ³ª°í Àִµ¥ °íÇػ󵵷Π°¥¼ö·Ï ¼º´ÉÀÇ °ÝÂ÷´Â Á¡Á¡ ´õ Ä¿Áö°í
ÀÖÀ½À» ¾Ë ¼ö°¡ ÀÖ´Ù.
CodeCreatures¸¦ ÀÌ¿ëÇÑ
AA(Anti-Aliasing) Å×½ºÆ®ÀÌ´Ù. ÀÏ´Ü FX 5200 Á¦Ç°ÀÌ ±âº» ¸Þ¸ð¸®°¡ 128¸Þ °¡¶ó 64¸Þ°¡ÀÎ
Ti 4200 Á¦Ç°¿¡ ºñÇؼ AA Å×½ºÆ®¿¡¼´Â °¼¼¸¦ º¸¿©ÁÖÁö ¾ÊÀ»±î ¿¹»óÇßÀ¸³ª 2X AA, 4X AA °¥¼ö·Ï
¼º´ÉÂ÷°¡ Ä¿Áö°í ÀÖ´Ù. ¸Þ¸ð¸® Å©±â¿Í´Â »ó°ü¾øÀÌ Ä¨¼Â ÀÚü¿¡¼ ¿À´Â ±âº»ÀûÀÎ ¼º´ÉÂ÷°¡ Å À» ¾Ë ¼ö°¡
ÀÖ´Ù.
¸¶Áö¸· Å×½ºÆ®·Î´Â ´ÙÀÌ·ºÆ®X 9¸¦ Áö¿øÇÏ´Â
3DMark 03À» ÀÌ¿ëÇß´Ù. Á¡¼ö°¡ °ÅÀÇ ºñ½ÁÇÏ°Ô ³ª¿Í ¼º´É Â÷°¡ ¾ø´Â °Íó·³ º¸ÀÏ ¼öµµ ÀÖÀ¸³ª Ti
4200Àº ±âº»ÀûÀ¸·Î Pixel Shader 2.0À» Áö¿øÇÏÁö ¾Ê¾Æ Mother Nature Å×½ºÆ®¸¦ ¼öÇàÇÒ ¼ö
¾øÀ¸¹Ç·Î ÀÌ°ÍÀ» °¨¾ÈÇØ º¼ ¶§ (Mother Nature TestÀÇ Á¡¼öºñÁßÀÌ ÀÌÀüÀÇ ¼¼ °³ Å×½ºÆ®ÀÇ Á¡¼ö
ºñÁߺ¸´Ù ´õ Å©´Ù.) µÑ »çÀÌ¿¡ ¼º´ÉÂ÷´Â Á¸ÀçÇÑ´Ù°í º¼ ¼ö°¡ ÀÖ´Ù. ÀÌ´Â ¾Æ·¡ÀÇ ±× ·¡ÇÁ¿¡¼ È®ÀÎÇÒ
¼ö°¡ ÀÖ´Ù.
Ti 4200Àº Pixel shader 2.0À» Áö¿øÇÏÁö ¾Ê¾Æ À§ÀÇ ±×¸²Ã³·³
Mother Nature Å×½ºÆ®¸¦ ¼öÇàÇÒ ¼ö°¡ ¾ø ´Ù.
³× °³ÀÇ Å×½ºÆ®¸¦ °¢°¢ÀÇ Å×½ºÆ®º°·Î ³ª´©¾î ±×·¡ÇÁ·Î
µµ½ÄÈÇØ º¸¾Ò´Ù. °¡Àå ¾Æ·¡ÂÊÀÇ Wing of Fury ´Â ´ÙÀÌ·ºÆ®X 7 ¹öÀü´ë¿¡ ÇØ´çÇÏ´Â Å×½ºÆ®ÀÌ°í À§ÀÇ µÎ
°³ Battle of Proxycon°ú Troll s Lair Å×½ºÆ®´Â ´ÙÀÌ·ºÆ®X 8 ¹öÀü´ë¿¡ ÇØ´çÇÏ´Â
Å×½ºÆ®ÀÌ¸ç ¸¶Áö¸·À¸·Î Mother Nature Å×½ºÆ®´Â ´ÙÀÌ·ºÆ®X 9 ¹öÀü´ë ¿¡ ÇØ´çÇÏ´Â Å×½ºÆ®ÀÌ´Ù. ´ÙÀÌ·ºÆ®X
8¹öÀü´ëÀÇ µÎ Á¦Ç°ÀÇ ¼º´ÉÂ÷°¡ ¾ùºñ½ÁÇÏ°Ô ³ª¿Â °ÍÀº ÇÁ·¹ÀÓ¼ö¸¦ ºÁ¼µµ ¾Ë°ÚÁö¸¸ ÇÁ·¹ÀÓ ¼ö°¡ ¾î´ÀÁ¤µµ ³ª¿Ã·Á¸é
»ó´çÈ÷ °í»ç¾çÀÇ ±×·¡ÇÈÄ«µå¸¦ ¿ä±¸ÇÏ´Â Å×½ºÆ®À̱⠶§¹®¿¡ ÇÏÀ§ »ç¾ç(?)ÀÇ µÎ Á¦Ç° ¼º´ÉÂ÷´Â ¿À½Êº¸
¹éº¸¶ó´Â °É ÀǹÌÇÑ´Ù. µÎ Á¦Ç°ÀÇ ¼º´ÉÂ÷´Â ¾Æ·¡ÀÇ Fill Rate ºÎºÐ¿¡¼ È®½ÇÇÏ°Ô Â÷ÀÌ°¡ ³ª´Âµ¥ °è¼ÓÇؼ
È®ÀÎÇØ º¸ÀÚ.
½Ì±Û ÅؽºÃĸµ¿¡¼´Â FX 5200ÀÌ Ti 4200ÀÇ
88% Á¤µµÀÇ ¼º´ÉÀ¸·Î ±ÙÁ¢ÇÏ°í ÀÖÁö¸¸ ¸ÖƼ ÅؽºÃĸµ¿¡¼ ´Â ¼º´ÉÂ÷°¡ È® ¹ú¾îÁ® Ti 4200ÀÇ 39% Á¤µµÀÇ
¼º´É¹Û¿¡ ¹ßÈÖÇÏÁö ¸øÇÑ´Ù. ÀÌ Fill Rate Å×½ºÆ® °á°ú¸¦ ÅëÇØ µÎ Á¦Ç°¿¡ ±âº»ÀûÀ¸·Î Á¸ÀçÇÏ´Â ¼º´ÉÀÇ Â÷¸¦
´Ù½Ã Çѹø È®ÀÎÇÒ ¼ö°¡ ÀÖ´Ù.
4. °á·Ð
FX¶ó´Â À̸§À» ´Þ°í AGP
8¹è¼Ó°ú ´ÙÀÌ·ºÆ®X 9 Áö¿øÀ̶ó´Â ¹«±â·Î ¹«ÀåÇÏ°í Àü¼±¿¡ ¶Ù¾îµé¾úÁö¸¸ ÀüÅõ·ÂÀÌ ¶³¾îÁø´Ù´Â ´À³¦À» Áö¿ï
¼ö°¡ ¾ø´Ù. GF 4 MX 440 ¶§Ã³·³ º¸±ÞÇü ¸ðµ¨·Î¼ÀÇ °æÀï·ÂÀº ¸¹ÀÌ ¶³¾îÁö´Â ÆíÀÌ´Ù. ƯÈ÷
3~4¸¸¿øÁ¤µµ¸¸ º¸Å¸é ÈξÀ ³ªÀº ¼º´ÉÀÇ Ti 4200 Á¦Ç°À» ±¸ÀÔÇÒ ¼ö ÀÖÀ¸¹Ç·Î °¡°Ý´ë
¼º´Éºñ¸é¿¡¼´Â ¸¹ÀÌ ¾Æ½±´Ù°í ÇÒ ¼ö°¡ ÀÖ°Ú´Ù. ƯÈ÷ À̹ø¿¡ »ìÆ캻 üÀÎÅØ FX 5200 Á¦Ç°Àº ³Ê
¹«³ª Á¶ÃÍÇÑ ¹øµé°ú ½Ã´ë¿¡ µÚ¶³¾îÁö´Â ¹øµé ÇÁ·Î±×·¥À¸·Î ¼ÒºñÀÚ¿¡°Ô ¾îÇÊÇϱ⿡´Â ¸¹ÀÌ ºÎÁ·ÇØ º¸
ÀδÙ. °ú¿¬ FX 5200ÀÇ ¾ÕÀ¸·ÎÀÇ ¿î¸íÀº ¾îÂîµÉÁö ±Ã±ÝÇØÁöÁö ¾ÊÀ» ¼ö°¡
¾ø´Ù. |