quickmenu
PC ´º½º Ȩ  

±â°¡¹ÙÀÌÆ®»çÀÇ Geforce 3 TI 200 64MB DDR ¸®ºäÀÔ´Ï´Ù..

2001-12-09 15:46
±â°¡¹ÙÀÌÆ®»çÀÇ Geforce 3 TI 200 64MB DDR ¸®ºäÀÔ´Ï´Ù..

GF3200-TF nVIDIA GeForce3 Ti 200 Graphics Accelerator  Á¦Ç° ¼³¸í  

Visually stunning interactive 3D
Visually stunning interactive 3D
OpenGL 1.2 and lower
DirectX Version 8.1 and lower
3.2 billion AA samples per second fill rate
6.4GB/sec memory bandwidth
Lightspeed Memory Architecture amplifies memory bandwidth
NfiniteFX¢â engine for full programmability
Lightspeed Memory Architecture for unmatched performance
Surface engine for high-order surfaces and patches
HRAA- high-resolution antialiasing
DirectX and S3TC texture compression
Hardware accelerated real-time shadows
True, reflective bump mapping
256-bit graphics engine
8 texture-mapped, filtered, lit texels per clock cycle
Single pass multi-texturing
32-bit Z/stencil buffer (floating point or integer)
Anti-aliasing: full scene, order independent
32-bit ARGB rendering with destination alpha
High Quality Texture Filtering, including Anisotropic
Advanced per-pixel, perspective-correct texturing
Fog and Depth Cueing

High-quality HDTV/DVD playback
High-definition video processor (HDVP) for full-screen, full-frame video Playback of HDTV and DVD content
Independent hardware color controls for video overlay
Hardware color-space conversion (YUV 4:2:2 and 4:2:0)
Motion compensation
8:1 up/down scaling
Per-pixel color keying
Multiple video windows supported for CSC and filtering
DVD sub-picture alpha-blended compositing

Supported Drivers and APIs  
Fully compliant professional OpenGL 1.2 support for all Linux and Windows operating systems
Windows¢ç XP, Windows¢ç 2000, Windows¢ç NT, Windows¢ç Me, and Windows¢ç 98
Complete Linux drivers

Á¦Ç° »çÁøÀ» º¸´Ï±î.. ¹øµé½Ãµð°¡ »ó´çÈ÷ ¸¹ÀÌ Àֳ׿ä...±×¸®°í ÆÄ¶õ»ö ±âÆÇÀ̵µ ÀλóÀûÀÔ´Ï´Ù.. ±×·³ ¸®ºä¸¦ º¸·¯ °©½Ã´ç...

Ãâó : OCWORKBENCH & AMDDIYOC
´Ð³×ÀÓ lock
ºñȸ¿ø

º¸µå³ª¶ó ¸¹ÀÌ º» ´º½º
º¸µå³ª¶ó ¸¹ÀÌ º» ±â»ç

º¸µå³ª¶ó Ãֽбâ»ç
[12/09] ÄÄÅõ½º ¡®¾ÆÀ̸ð¡¯, ¡®ºû³ª´Â µ¹¡¯ À̺¥Æ® ¹× ÄÚ½ºÆ¬ ÆÐŰÁö °ø°³!  
[12/09] ¼­¸°¾¾¾Ø¾ÆÀÌ, 2025 ´Ù³ª¿Í ÇϹݱâ È÷Æ®ºê·£µå RAM ºÎ¹® ¼ö»ó  
[12/09] ÆÝŰ½º, Â÷¼¼´ë Ç÷¡±×½± ¸¶¿ì½ºÀÇ ±âÁØ ATK X1 V2 ULTIMATE ½Å±Ô Ãâ½Ã  
[12/09] PUBG ¾÷µ¥ÀÌÆ® ÀÌ¿ëÀÚ È帧 °ø°³.. 2026³â ·Îµå¸Ê ¿¹°í  
[12/09] ³Ø½¼, ¡®¸¶ºñ³ë±â ¸ð¹ÙÀÏ¡¯°ú ¡®»ê¸®¿Àij¸¯ÅÍÁ Ä÷¡¹ö ¾÷µ¥ÀÌÆ® ½Ç½Ã  
[12/09] ½Å±Ô ¿ùµå Ãâ½Ã ¿¹Á¤ / ¡®Ä³¸¯ÅÍ¸í ¼±Á¡¡¯ À̺¥Æ® ÁøÇà / ¡®°Ü¿ï À̺¥Æ®¡¯ ÁøÇà Áß  
[12/09] ij³íÄÚ¸®¾Æ, ij³í ¸¶½ºÅÍÁî Àå¹Î½Â°ú ÇÔ²²ÇÑ ¸ôÀÔÇü »çÁø±ØÀå ½ÃÁð 3 ¡®À§·Î ¢° êÕÖØ¡¯ ¼º·á  
[12/09] ¡®ÁÖ¼úȸÀü ÆÒÅÒ ÆÛ·¹À̵塯 1st ¾Ö´Ï¹ö¼­¸® 2ź ¾÷µ¥ÀÌÆ®  
[12/09] À¥Á¨ R2, ¿ÀÇ ¸®ºÎÆ® ¼­¹ö ¸®ºÎÆÃ ±â³ä À̺¥Æ® ÁøÇà  
[12/09] ¿£¾¾µðÁöÅØ, 2025 »ï¼º °¶·°½Ã ¾ÆÄ«µ¥¹Ì »çÀü¾Ë¸² ÇÁ·Î¸ð¼Ç ÁøÇà  
[12/09] ÆÝŰ½º, ATK 'ÀáÀÚ¸® ¸¶¿ì½º' 2025³â ÇϹݱ⠴ٳª¿Í È÷Æ®ºê·£µå ¼ö»ó  
[12/09] ÆÝŰ½º, AULA ¡®µ¶°Å¹Ì Űº¸µå¡¯ 2025³â ÇϹݱ⠴ٳª¿Í È÷Æ®ºê·£µå ¼ö»ó  
[12/09] ³Ý¸¶ºí <¹ìÇǸ£>, 2026³â ¡®»ó¹Ý±â ·Îµå¸Ê¡¯ °ø°³  
[12/09] ³Ø½¼, ¡®¸ÞÀÌÇýºÅ丮M¡¯ ½Å±Ô ij¸¯ÅÍ ¡®Ä®¸®¡¯ ¾÷µ¥ÀÌÆ®!  
[12/09] ½Ç¹ö ÆÓ¸®½º, Á¦1Â÷ Ŭ·ÎÁî º£Å¸ ¡¸µ¿ÀÏ·ü Å×½ºÆ®¡¹ Á¤½Ä ¹ßÇ¥  
[12/09] ³Ø½¼ÄÄÇ»Å͹ڹ°°ü, Á¦ÁÖ±¹Á¦°øÇ׿¡¼­ ¡®Ä«Æä ¸ÞÀÌÇýºÅ丮¡¯ ÆË¾÷½ºÅä¾î ¿î¿µ  
[12/09] ¾Ö½ºÅϸ¶Æ¾, Æ÷Æ®³ªÀÌÆ® ·ÎÄÏ ¸®±×¿¡¼­ ±Ã±ØÀÇ ½´ÆÛÄ« ¼±º¸Àδ٠ 
[12/09] ¿¡ÀÌ¿ø¾ÆÀÌ¿£Æ¼, Segotep Nexus1 PRO KR ¾ÆÆ®È¦ ÇDZԾî 1:1 ÁõÁ¤ À̺¥Æ® ÁøÇà  
[12/09] À¯´Ï¾¾¾Ø¾¾, °¶·°½ÃºÏ 'AI ¾ÆÄ«µ¥¹Ì' »çÀü ¾Ë¸² À̺¥Æ®  
[12/09] ±×¶óºñƼ, ¡®THE GOOD OLD DAYS¡¯ Steam °Ü¿ï ÇÒÀÎ À̺¥Æ®¿¡¼­ 20% ÇÒÀÎ!  
·Î±×ÀÎ | ÀÌ ÆäÀÌÁöÀÇ PC¹öÀü
Copyright NexGen Research Corp. 2010