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2002-06-20 02:42
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guygun@bodnara.co.kr |
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ÀÌ¹Ì Matrox Parheliaº¸´Ù ÀÌÀü¿¡ ¹ßÇ¥µÈ 3DlabsÀÇ P10ÀÌ ±×µ¿¾È¿¡ ÀÌ·¸´ÙÇÒ Á¤º¸°¡ µé¸®Áö ¾Ê°í ÀÖ¾ú´Âµ¥ À̹ø¿¡ Áß±¹±Ç »çÀÌÆ®ÀÎ MyHARD¿¡ »çÁø ¹× °£´ÜÇÑ ½ºÆåÁ¤º¸°¡ ¿Ã¶ó¿Ô´Ù.
¹°·Ð Áß±¹±Ç »çÀÌÆ®¶ó ³»¿ëÀº ¾Ë¾ÆµéÀ»¼ö ¾ø¾úÁö¸¸¤Ñ¤Ñ¤».. Vr-zone¿¡ Æ÷½ºÆÃµÈ ³»¿ë°ú À̹ÌÁö¸¦ ¸µÅ©ÇÏ¿´´Ù. ¾ó¸¶Àü Creative¿Í ÇÕº´µÈ 3Dlabs.. °ú¿¬ ¾î´ÀÁ¤µµÀÇ ¼º´ÉÀ» º¸¿©ÁÙ·±Áö..
- 0.15-micron manufacturing process
- 76M transistors
- 860 ball HSBGA package (TSMC's latest packaging technology)
- 4 pixel rendering pipelines, can process two textures per pipeline
- Full 256-bit DDR memory interface (up to 20GB/s of memory bandwidth w/ 312.5MHz DDR)
- Up to 256MB of memory on-board
- AGP 4X support
- Full DX8 pixel and vertex shader support
- Deliver over 170Gflops and one TeraOp of programmable graphics performance
Ãâó : Vr-zone
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