quickmenu
PC ´º½º Ȩ  

µå¸²¹Ìµð¾îMDS, Comodo¢â9100VIVO °ø½Ä ¹ßÇ¥

2003-01-22 11:02
ÀÌ¿ì¿ë ¼ö¼®±âÀÚ guygun´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â guygun@bodnara.co.kr

 

±¹³» ÃÖÃÊ ATIºê·£µå comodo¸¦ »ý»êÇϰí ÀÖ´Â (ÁÖ)µå¸²¹Ìµð¾î¿¥µð¿¡½º¿¡¼­ comodo¢â8500VIVOÀÇ ¾÷±×·¹À̵å Á¦Ç°ÀÎ comodo9100¢âVIVO¸¦ °ø½Ä Ãâ½ÃÇÑ´Ù. ÀÌ Á¦Ç°Àº ¾Ë·ÁÁø ¹Ù¿Í °°ÀÌ8500LEÀÇ ¸®³×ÀÓ ¹öÀüÀ¸·Î, ±âÁ¸ 9000°è¿­ À̻󿡼­ Áö¿øÇϴ FULL STREAM ±â´ÉÀÌ Ãß°¡µÈ ĨÀÌ´Ù.

 

 

comodo 9100 VIVO Specification

Ĩ¼ÂÁ¾·ù

ATI RADEON¢â9100 GPU

RAMDAC

400MHz

¸Þ¸ð¸®»çÀÌÁî

64MB

¸Þ¸ð¸®Å¸ÀÔ

DDR SDRAM

¹ö½ºÁ¾·ù

AGP 2X/4X/À¯´Ï¹ö¼È BUS

TV-OUT¿©ºÎ

S-VHS

DVI´ÜÀÚ¿©ºÎ

DVI-D


 

 

MX440-AGP8X¿ÍÀÇ ºñ±³°á°ú

 

 

comodo¢â9100VIVO

MX440-AGP8X

Performance

 

 

Process

.15 micron

.15 micron

Memory Interface

128-bit/DDR

128-bit/DDR

Rendering Pipelines

4

2

Peak Pixel Fill Rate

1.0 Gpixels/sec

0.6 Gpixels/sec

Textures per pass

6

2

Geometry Pipelines

2

1

Peak Vertex Throughput

125 MVertex/sec

68.8 MVertex/sec

RAMDAC

400MHz

350MHz

AA Samples per second

6.0 Gsamples/sec

2.4 Gsamples/sec

Maximum Texels Filtered per Pixel

384

64





 

comodo¢â9100VIVO

 

Features

 

 

Direct X Version

8.1

7.0

Memory Optimizations

HYPER Z¢â II

LightSpeed Memory Architecture II

Higher Order Surfaces

Yes(TRUFORM¢â)

No

Vertex Shaders

Yes(version 1.1)

Yes(version 1.1)

Pixel Shaders

Yes(version 1.4)

No

3D Textures

Yes

No

Environment Bump Maps

Yes

No

Anti-Aliasing

SMOOTHVISION¢â

Quincunx/Accuview

FSAA Modes Supported

Up to 6X

Up to 4X

Anisotropic Filtering

Up to 16X

Up to 2X

Temporal Filtering

Yes

No

Video De-Blocking

No

No

Adaptive Per Pixel De-Interlacing

Yes

No

Video Gamma Correction

Yes

No

Multi-Display Mgmt Software

HYDRAVISION¢â

nVIEW

 


Á¦Ç°ÀÇ ½ÇÁ¦ Å×½ºÆ® °á°ú ºñ±³´ë»ó Á¦Ç°ÀÎ MX440 8X Á¦Ç°°úÀÇ ¼º´ÉÂ÷À̰¡ 3D Mark ¿¡¼­´Â 130%, Quake III ¿¡¼­µµ µÎ¹èÀÌ»óÀÇ ¼º´ÉÀ» ³ªÅ¸³»´Â ¸¸Å­ 3D °ÔÀÓÀ» Áñ±â´Â ÆÄ¿öÀ¯Àú ¹× PC¹æ ¾÷ü¿¡ ÀûÇÕÇÑ Á¦Ç°À̶ó ÇÒ ¼ö ÀÖ´Ù.

´Ð³×ÀÓ lock
ºñȸ¿ø

º¸µå³ª¶ó ¸¹ÀÌ º» ´º½º
º¸µå³ª¶ó ¸¹ÀÌ º» ±â»ç

º¸µå³ª¶ó Ãֽбâ»ç
[01/22] ±×¶óºñƼ, ¡®¶ó±×³ª·ÎÅ© ¿À¸®Áø Ŭ·¡½Ä' ½Å±Ô Áö¿ª ¡®°í¼º¡¯ ¹× ½Å±Ô Á÷¾÷ ¡®°Ç½½¸µ°Å¡¯ ¾÷µ¥ÀÌÆ®!  
[01/22] ¹èƲ±×¶ó¿îµå ¸ð¹ÙÀÏ, ¡®³ª·çÅä ÁúdzÀü(NARUTO SHIPPUDEN)¡¯°ú ´ë±Ô¸ð Ä÷¡¹ö·¹ÀÌ¼Ç °ø°³  
[01/22] 90³â´ë ÀÎÅÍ³Ý ºÕ°ú ´åÄÄ ¹öºíÀÌ ºÒ·¯¿Â ½ã¸¶ÀÌÅ©·Î½Ã½ºÅÛÁî Àü¼º±â, ±×¸®°í x86 ¼­¹öÀÇ µîÀå [PCÈï¸Á»ç 18-2]  
[01/22] ¾îµå¹êÅØ, DAQ »ê¾÷¿ë ³×Æ®¿öÅ© »ç¾÷ °­È­.. Àü¹® ä³Î ÆÄÆ®³Ê ¸ðÁý  
[01/22] e½ºÆ÷Ã÷ Àç´Ü, ¡®e½ºÆ÷Ã÷ ¿ùµåÄÅ 2026¡¯ ÇÁ¶û½º ÆÄ¸®¼­ °ø½Ä °³¸·  
[01/22] ¶óÀ̾ù °ÔÀÓÁî, TFT ÃÖ»óÀ§ ´ëȸ ¡®Àü·«°¡ÀÇ ¿Õ°ü¡¯ °³ÃÖ ¿¹°í  
[01/22] ¾ÖÇà Áß±¹ ³»¼ö¿ë Á¦Ç°¿¡ CXMT¿Í YMTC ¸Þ¸ð¸® °ËÅä?  
[01/22] DLSS Swapper, ¾Ç¼º ÄÚµå À§Çè Ãâó ºÒºÐ¸í DLL ´Ù¿î·Îµå ±ÝÁö ±Ç°í  
[01/22] ¾î½Ø½Å Å©¸®µå ºí·¢ Ç÷¡±× ¸®½ÌÅ©µå, ÇìÀÏ·Î Ä·ÆäÀÎ À̺¼ºêµå ´ëÀÀ, ÀÎÅÚ ¾ÆÅ© ±×·¡ÇÈ µå¶óÀ̹ö ¾÷µ¥ÀÌÆ®  
[01/22] ·¹ÀÌÀú, ¿¢½º¹Ú½º¿Í Ç÷¹À̽ºÅ×ÀÌ¼Ç ³ë¸° ¹«¼± À̾î¼Â ÇØ¸ÓÇìµå V3 X ÇÏÀÌÆÛ½ºÇǵå Ãâ½Ã  
[01/22] ½ÅÀÏÀüÀÚ, ¹Ù¶÷ Àü´Þ·Â ³ôÀÎ ¡®¸®º» ºí·¹ÀÌµå ÆÒ¡¯ Ãâ½Ã  
[01/22] ¸»ÀÌ ³¡³¯ ¶§±îÁö ±â´Ù¸®°í, ³¢¾îµé¾îµµ ¾Ë¾Æµè´Â´Ù¡¦ ¿ÀÇÂAI, ¸Æ¶ôÀ» ÀÌÇØÇÏ´Â ¡®ÃªGPT º¸À̽º¡¯ °ø°³  
[01/22] ¿¡À̼­, ÄíÆÎ ¹«»ó A/S ¼­ºñ½º µµÀÔ¡¦ ³ëÆ®ºÏ »çÈÄ ¼­ºñ½º ÆíÀǼº °­È­  
[01/22] »ï¼ºÀüÀÚ, ÃÖ´ë 2.8GB/s ¼ÓµµÀÇ ±â¾÷¿ë PCIe 6..0 SSD PM1763 ¾ç»ê  
[01/22] ƼÇǸµÅ© ŸÆ÷, ž籤 ÆÐ³Î ³»ÀåÇü 4K ¹èÅ͸® º¸¾È Ä«¸Þ¶ó 'Tapo C465' Ãâ½Ã  
[01/22] ´ÏÄÜÀ̹Ì¡ÄÚ¸®¾Æ ¿©¸§ ij½Ã¹é ÇÁ·Î¸ð¼Ç ½Ç½Ã, ÃÖ´ë 80¸¸¿ø ÇýÅà  
[01/22] ºê¸®Ã÷, ·¹Æ®·Î °¨¼º Æ÷Åͺí CD Ç÷¹À̾î 'BZ-Apack3000' Ãâ½Ã  
[01/22] »þ¿À¹ÌÄÚ¸®¾Æ, ÃÖ´ë 24ÀÏ ¹èÅ͸®·Î ¿Ï¼ºÇÑ ½º¸¶Æ®¿öÄ¡ REDMI ¿öÄ¡ 6 ±¹³» Ãâ½Ã  
[01/22] °¡ºñ¾Æ, ¹°¸® GPU¿Í Ŭ¶ó¿ìµå ¹­Àº ÇÏÀ̺긮µå ±¸¼º Ãâ½Ã  
[01/22] '°­·ÂÇÑ ³Ã°¢°ú Á¤¼÷ÇÑ Äð¸µ'..´ÙÅ©Ç÷¡½¬, D31 ½Ã¸®Áî µà¾óŸ¿ö °ø·© CPU Äð·¯ Ãâ½Ã  
·Î±×ÀÎ | ÀÌ ÆäÀÌÁöÀÇ PC¹öÀü
Copyright NexGen Research Corp. 2010