quickmenu
PC ´º½º Ȩ  

nVIDIA NV35ÀÇ ½ºÆåÀ̶ó´Â ±ÛÀÌ Æ÷½ºÆÃ, ÁøÂ¥Àϱî...

2003-04-16 12:55
ÀÌ¿ì¿ë ¼ö¼®±âÀÚ guygun´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â guygun@bodnara.co.kr

nVIDIAÀÇ NV35°¡ Á¶¸¸°£ ³ªÅ¸³¯°ÍÀ̶ó´Â ¼Ò½ÄÀÌ ÀüÇØÁø ÀÌÈÄ ÀÌ¿¡´ëÇÑ ½ºÆåÀÌ ¾ð±ÞµÇ°í Àִµ¥ ÇØ¿Ü www.nvnews.netÀÇ Æ÷·³¿¡ ÇÑÀ¯Àú°¡ NV35ÀÇ ½ºÆåÀ» ÀÔ¼öÇßÀ¸¸ç ÀÚ½ÅÀº NDA¿Í °ü°è¾ø±â¿¡ NV35ÀÇ ½ºÆåÀ» ¹àÈù´Ù´Â ±ÛÀÌ Æ÷½ºÆÃµÇ¾ú´Ù.


ÀÌ ±Û¿¡¼­ ¾ð±ÞÇÑ NV35ÀÇ ½ºÆåÀº ¾Æ·¡¿Í °°´Ù.

* 0.13 micron or a higher craft makes
* Flip-Chip BGA seal way
* CinecFx exaggerates the engine
* completely supports DirectX9.0, (PS2.0, VS2.0) and OpencGl 1.4
* 256-bit the DDR memory controller
* supports 32, 64 and 128 floating points exaggerates the precision
* may realize each clock cycle carries on 12 Pixel Shader operation
* each flow (pass) completes 16 time (is heavy) pastes the chart
* shadow volume performance strengthens in
* Full nViewcTm multi- demonstrations output technology
* conformity two 400MHz RAMDAC
* constructs two TMDS decoding
* supports two DVO contact surface
* Digital Vibrance Control 3.0

 

À§ÀÇ ½ºÆåºÎºÐÁß ÇØ´ç Æ÷·³¿¡¼­ °è¼Ó ¾ð±ÞµÇ´Â ºÎºÐÀº ±½Àº ±Û¾¾·Î Ç¥±âµÈ ºÎºÐÀε¥ ¸Þ¸ð¸® ¹ö½ºÀÇ °æ¿ì 32bit x 8 ¶Ç´Â 64bit x 4ÀÇ crossbar¹æ½ÄÀ» »ç¿ëÇÒ°ÍÀ̳Ĵ Áú¹®ÀÌ ³ª¿À°í ÀÖÀ¸¸ç ÀÌ¿¡ ´ëÇØ¼­ 64bit x 4¹æ½ÄÀÌ Àû¿ëµÉ°¡¸Á¼ºÀÌ ¸¹Àº°ÍÀ¸·Î ÀǰßÀÌ ¸ð¾ÆÁö°í ÀÖ´Ù.

 

±×¸®°í µÎ¹øÂ°ÀÇ 12 Pixel Shader OperationºÎºÐ¿¡ ´ëÇØ¼­µµ ¸»ÀÌ ¸¹Àºµ¥ ¾ÆÁ÷ ÀÌ¿¡ ´ëÇÑ Ãß°¡ÀûÀÎ ¾ð±ÞÀº ¾ø¾îº¸ÀδÙ.. Ŭ·°´ç 12 PixelÀÌ¸é µµµ¥Ã¼ ¾î¶² ±¸¼ºÀ» ¸¸µç´Ù´Â°ÍÀÎÁö....

´Ð³×ÀÓ lock
ºñȸ¿ø

º¸µå³ª¶ó ¸¹ÀÌ º» ´º½º
º¸µå³ª¶ó ¸¹ÀÌ º» ±â»ç

º¸µå³ª¶ó Ãֽбâ»ç
[04/16] ³Ø½¼, ÆÐÆ®¸¯ ¼è´õ·éµå ȸÀå(Executive Chairman) ¼±ÀÓ  
[04/16] ¿À¹ö¿öÄ¡, 1½ÃÁð 'Á¤º¹' È£Æò ¼Ó Ưº° °ÔÀÓ ³» À̺¥Æ® ÁøÇà!  
[04/16] ¼­¸°¾¾¾Ø¾ÆÀÌ, ÀÏ·¯½ºÅ¸ Æä½º 10 ¿¹½ºÅæ ºÎ½º¿¡ ÇùÂù ¹× À̺¥Æ® ÁøÇà  
[04/16] À¥Á¨ R2, ¿À¸®Áö³Î ¸®ºÎÆ® ¼­¹ö ij¸¯ÅÍ¸í ¼±Á¡ À̺¥Æ® ÁøÇà  
[04/16] ¿£ºñµð¾Æ, ÁöÆ÷½º RTX RTX GPU DGX ½ºÆÄÅ©¿¡¼­ ¿ÀÇÂŬ·Î ·ÎÄà ½ÇÇà Áö¿ø  
[04/16] ¸àµñ½º-JB±ÝÀ¶±×·ì, New Tech+ºñÁî´Ï½º °æÁø´ëȸ ¼º·á  
[04/16] ¸Þ¸ð¸® È®º¸ ÀüÀï ½Ã´ë¿¡ ºñ½Ñ ¸Þ¸ð¸®¿¡ ´ëóÇÏ´Â ½ÃÀå À̾߱â, ·¥¹ö½º [PCÈï¸Á»ç 17-1]  
[04/16] ´Ôºí´º·± 'ÀÌÅͳΠ¸®ÅÏ', Àü¼¼°è 2,700¸¸Àå ÀÌ»ó ÆÇ¸ÅµÈ ¡®Æä¸£¼Ò³ª¡¯ ½Ã¸®Áî ÃֽŠŸÀÌÆ² ¡®Æä¸£¼Ò³ª5 ´õ ·Î¿­¡®°ú ÄÝ¶óº¸ ÁøÇà  
[04/16] ¡®ÃÊ¿ùÀÇ ¼Òȯ¼­¡¯ ȹµæ µµÀü! ÄÄÅõ½º ¡®¼­¸Ó³ÊÁî ¿ö¡¯, ¹Ì¼Ç À̺¥Æ® ½Ç½Ã  
[04/16] ipTIME, ¿ÍÀÌÆÄÀÌ6 Áö¿ø Å©·¡µé ÀÏüÇü °øÀ¯±â AX3004R Ãâ½Ã  
[04/16] °¢¼º ÁøÈ­ Àü·« RPG ¡®DX: °¢¼ºÀڵ顯, 3¿ù 5ÀÏ·Î Ãâ½Ã ÀÏÁ¤ È®Á¤  
[04/16] Æø½º¹Ù°ÕÄÚ¸®¾Æ, 2026³â ¡®Feel & Drive¡¯ ½Ã½Â Ä·ÆäÀÎ Àü°³  
[04/16] »ç·Î¾Æ½Ã½º ½ºÆ©µð¿À, ½ÅÀÛ ¡®ÆäÀÌÆ® Æ®¸®°Å¡¯ ½ºÆÀ ³Ø½ºÆ® Æä½ºÆ® Âü°¡.. Ç÷¹ÀÌ Å×½ºÆ® µ¹ÀÔ  
[04/16] ¡®¸íÁ¶:¿ö´õ¸µ ¿þÀ̺ꡯ, ¸íÁ¶ X ÄÄÆ÷ÁîÄ¿ÇÇ ¼¼¹ÌÆË¾÷ Á¤½Ä ¿ÀÇ  
[04/16] ÄÄÅõ½ºÈ¦µù½º, ¼­¿ïµðÁöÅØ°íµîÇб³¿Í °ÔÀÓ ¹× µðÁöÅÐ ÀÎÀç ¾ç¼º À§ÇÑ ¾÷¹«Çù¾à ü°á  
[04/16] µ¦ºôµù ·Î±×¶óÀÌÆ® ½ÅÀÛ 'µ¦·£µå', ½ºÆÀ ³Ø½ºÆ® Æä½ºÆ® Âü°¡! Ãֽе¥¸ð °ø°³ ¿¹Á¤!  
[04/16] Àü·Â ÇѰè¿Í Àü¾Ð ³·Ãá ÁöÆ÷½º RTX 5090¼­µµ Ä¿³ØÅÍ ¹ø À̽´ ¹ß»ý  
[04/16] ±¸±Û, Ãß·Ð ¼º´É µÎ ¹è Çâ»óµÈ Á¦¹Ì³ªÀÌ 3.1 ÇÁ·Î Ãâ½Ã  
[04/16] WD, Àü¹® ÄÜÅÙÃ÷ Å©¸®¿¡ÀÌÅÍ¿ë ½ºÅ丮Áö Æ÷Æ®Æú¸®¿À G-DRIVE ºê·£µå·Î ÅëÇÕ  
[04/16] ¼­¸°¾¾¾Ø¾ÆÀÌ, ½á¸Ö¶óÀÌÆ® 120mm Äð¸µÆÒ TL-S12-S ARGB ¹úÅ© ¸ðµ¨ Ãâ½Ã  
·Î±×ÀÎ | ÀÌ ÆäÀÌÁöÀÇ PC¹öÀü
Copyright NexGen Research Corp. 2010