
 
Code number: NV38
Naming: GeForceFX 
6x00 (x = is undecided, logical calculation)
Manufacture craft: 0.13 micro 
metric system regulation
Core overhead construction: Basically with 
NV35
Core frequency: 500/550MHz
Reveals saves the main line: 
256
Reveals saves the type: DDR or GDDR-2
Reveals saves the capacity: 
128/256M
Reveals saves the frequency: 900/1000MHz, if uses the GDDR-2 work 
?áã? to have the promotion the leeway, or has SE to fall the frequency 
model
Installs the contact surface: AGP 8X
Other: OpenGL 2.0, DirectX 9 
(PS 3.0, DX9.1 perhaps)
Promotes the time: Computex either Comdex or at the 
end of October
 
Code number: NV36
Naming: GeForceFX 
5,700
Manufacture craft: 0.13 micro metric system regulation
Core overhead 
construction: 4/2
Core frequency: 400/500MHz
Reveals saves the main line: 
128 and 256
Reveals saves the type: DDR
Reveals saves the capacity: 
128/256M
Reveals saves the frequency: 650./1000/8 billion (256 reveal saves) 
MHz
Installs the contact surface: AGP 8X
Other: OpenGL 2.0, DirectX 9 (PS 
3.0, DX9.1 perhaps)
Promotes the time: Computex
 
 
 
 

 
Code number: R380
Naming: Radeon9800 
XT
Manufacture craft: 0.15 micro metric system regulation
Core overhead 
construction: 8/1
Core frequency: 425MHz (is highest?)
Reveals saves the 
main line: 256
Reveals saves the type: GDDR-2
Reveals saves the capacity: 
128/256M
Reveals saves the frequency: 800MHz (is highest or 
below)
Installs the contact surface: AGP 8X
Other: OpenGL 2.0, DirectX 
9
Promotes the time: Computex
 
Code number: RV360
Naming: Radeon9600 
XT?
Manufacture craft: 0.13 micro metric system regulation
Core overhead 
construction: 4/2
Core frequency: 450MHz (is highest?)
Reveals saves the 
main line: 128
Reveals saves the type: DDR and GDDR-2?
Reveals saves the 
capacity: 128/256M
Reveals saves the frequency: 550/700/800MHz
Installs 
the contact surface: AGP 8X
Other: OpenGL 2.0, DirectX 9
Promotes the 
time: Computex
 
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