quickmenu
PC ´º½º Ȩ  

Â÷¼¼´ë ¾ÆÀÌÆù GPU ·ç¸ÓÀÇ PowerVR SGX545 ¹ßÇ¥

2010-01-13 12:07
À̼ö¿ø ¼ö¼®±âÀÚ swlee@bodnara.co.kr

 

PowerVR ±×·¡ÇÈ Äھ ¸¸µå´Â Imagination Technologies¿¡¼­ ´ÙÀÌ·ºÆ®X 10.1À» Áö¿øÇÏ´Â »õ·Î¿î ¸ð¹ÙÀÏ GPU Ĩ ¼³°è¸¦ ¹ßÇ¥Çß´Ù.

ÀÓº£µðµå ¸ð¹ÙÀÏ ½ÃÀåÀ» °Ü³ÉÇØ ¸¸µç PowerVR SGX545´Â DirectX 10.1, OpenGL 3.2, OpenCL 1.0 µ¥½ºÅ©Å¾ API¿Í ¸ð¹ÙÀÏ¿ë OpenGL ES 2.x API¸¦ Áö¿øÇϸç, USSE(Universal Scalable Shader Engine)À̶ó´Â À̸§ÀÇ ÇÁ·Î±×·¡¸Óºí ÇÁ·Î¼¼½Ì À¯´ÖÀÌ Å¾ÀçµÈ´Ù.

SGX545´Â 200MHz µ¿ÀÛ Å¬·°¿¡¼­ ÃÊ´ç 4000¸¸ Æú¸®°ï°ú 1GpixelÀÇ ÇÊ·¹ÀÌÆ®¸¦ ±¸ÇöÇØ HD È­¸é¿¡¼­ 3D ÄÁÅÙÃ÷¸¦ ³ôÀº ÇÁ·¹ÀÓ ·¹ÀÌÆ®·Î Ãâ·ÂÇÒ ¼ö ÀÖ´Ù°í ÇÑ´Ù. SGX545¿¡ »õ·Î Ãß°¡µÈ ±â´ÉÀº ¾Æ·¡¿Í °°´Ù.

DirectX10.1 API support

Enhanced support for DirectX10 Geometry Shaders

DirectX10 Data assembler support (Vertex, primitive and instance ID generation)

Render target resource array support

Full arbitrary non power of two texture support

Full filtering support for F16 texture types

Support for all DirectX10 mandated texture formats

Sampling from unresolved MSAA surfaces

Support for Gamma on output pixels

Order dependent coverage based AA (anti-aliased lines)

Enhanced line rasterisation


ÇÑÆí, PowerVR GX545´Â ¹ßÇ¥ ÀÌÀü¿¡ ¾ÖÇÃÀÇ Â÷¼¼´ë ¾ÆÀÌÆù¿¡ ä¿ëµÉ °Å¶ó´Â ·ç¸Ó°¡ ³ª¿À±âµµ Çß´Ù.

 
ÀÌ ±â»çÀÇ ÀÇ°ß º¸±â
ÇãÁ¢ÇÁ·Î±×·¡¸Ó valkyrie´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-13 14:34/ ½Å°í
PowerVR... ÇѶ§ °í°¡ÀÇ OpenGL¿ë ±×·¡ÇÈÄ«µå¸¦ ´ëüÇÏ´Â Àú°¡ÀÇ ±×·¡ÇÈÄ«µå·Î »ó´çÈ÷ ¸¹ÀÌ »ç¿ëµÇ¾ú´ø ±×·¡ÇÈ Ä¨¼ÂÀ̾ú´Âµ¥ Çѵ¿¾È º¸ÀÌÁö ¾Ê´õ´Ï ´Ù½Ã ³ª¿À±â ½ÃÀÛÇϴ±º¿ä.

¾ó¸¶³ª ÁÁÀº ¼º´ÉÀ» º¸¿©ÁÙ Áö ±â´ëµË´Ï´Ù. »ç½Ç Áö±Ý±îÁö´Â ¿£ºñµð¾Æ¿Í AMD µÎ ȸ»ç¸¸ÀÇ ´ë°áÀÌ¶ó¼­ Á» Àç¹Ì°¡ ¾ø±ä ÇßÁö¿ä.
nift nift´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-13 14:50/ ½Å°í
ÀÏ´Ü ½ºÆåÀÌ ¸ÚÁö³×¿ä...
¸ÚÁø ¼º´É ±â´ëÇØ º¸°Ù½À´Ï´Ù...
Meho ho5945´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-13 16:17/ ½Å°í
Æù¿¡¼­ ¾ÈƼ¾Ù¸®¾î½º ±â´ÉÀÌ °¡´ÉÇØ¿ä? ½Å±âÇϳ×...
À¯¸®Ä« king8407´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-13 17:52/ ½Å°í
¾ÆÀÌÆù¿¡ PowerVR°¡ µé¾î°¡¸é ¾î¶² ±â´ÉÀ» ÇÏ°Ô µÇ³ª¿ä??
³ª¶ó¸»½Ó¿¡.. vobavoba´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-13 19:26/ ½Å°í
¼º´É ¾î´ÀÁ¤µµÀÎÁö ÀüÇô ¸ð¸£°Ú±º¿ä ¤¾;;
´ë¹ÚÀλý bigfog´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-13 21:13/ ½Å°í
ÀÏ´Ü È­·ÁÇØ º¸À̱â´Â Çϴµ¥... ¼º´ÉÀ» °¡´ÆÇϱâ´Â Á» ¾î·Æ³×¿ä. ^^;
Tuna¡Ù09 ohye701´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-13 22:59/ ½Å°í
±×·¡¼­ Áö±Ý µé¾î°¡´Â°Ô È®Á¤µÈ°Ç°¡¿ä?
²ú¿©¸¸µç¹è / 10-01-14 10:15/ ½Å°í
¼º´ÉÀÌ ¶Ù¾î³­°¡ º¸±º¿ä.
ÀüÁø¸Ç jenjinman´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-18 4:06/ ½Å°í
¾ÆÀÌÆù¿¡¼­ ÁÁÀº ¼º´ÉÀÇ ±×·¡ÇÈ Á¦Ç°À» Ãâ½ÃÇÏ¸é ´Ù¸¥Æù ¾÷üµéµµ µ¿ÂüÇÒ°Ç »·ÇÏ°í ¾ÕÀ¸·Î ÆùÀÇ ±×·¡ÇÈ ¼º´É °æÀïµµ Ä¡¿­ÇØ Áö°Ú³×¿ä.
´Ð³×ÀÓ lock
ºñȸ¿ø

º¸µå³ª¶ó ¸¹ÀÌ º» ´º½º
º¸µå³ª¶ó ¸¹ÀÌ º» ±â»ç

º¸µå³ª¶ó Ãֽбâ»ç
[01/13] ¾ÆÀ̳ëºñ¾Æ °¨¼º¼Òǰ ¼¿·ºÆ®¼¥ ºê·£µå ormi(¿À¸£¹Ì), ù¹øÂ° Àδõ½ºÆ®¸®¾ó ·¹Æ®·Î ½Ã¸®Áî 'Çҷη¥ÇÁ' Ãâ½Ã  
[01/13] ÀÌ¿¥ÅØ, °­·ÂÇÑ ¼­¹öÄÉÀ̽º ·¹µåºø MAXIMIZER PRO & OPTIMIZER PRO A ½Ã¸®Áî Ãâ½Ã!  
[01/13] ¸¶¼£, TV »ç¿îµå¹Ù ¡®Çì½ºÅæ(HESTON) 120 & 60¡¯°ú ¼­ºê ¿ìÆÛ ¡¯¼­ºê(SUB) 200¡¯ ù Ãâ½Ã  
[01/13] ¸¶¼£, À̺¥Æ®¿ë ½ºÇÇÄ¿ ¡®ºê·Ò¸® (Bromley) 750¡¯ ù Ãâ½Ã  
[01/13] ³Ý¸¶ºí ½ÅÀÛ <¹ìÇǸ£>, 27ÀϺÎÅÍ Ã¹ ¡®ÀïÅ»Àü ÇÁ¸®½ÃÁ𡯠ÁøÇà  
[01/13] ÄÄÇ»Á¸ Ãß¼®¸ÂÀÌ SSD RAM 3ÀÏ ÇÑÁ¤ Ư°¡ À̺¥Æ®, ÆÄÀÎÀÎÆ÷ À¯Åë ºê·£µå ´ë°Å Æ÷ÇÔ  
[01/13] À߸¸Å×Å©, µà¾óè¹ö ½ÅÁ¦Ç° PC ÄÉÀ̽º P60 Ãâ½Ã  
[01/13] 'ÆÒ°ú ÇÔ²² ¸¸µå´Â Ã౸ÀÇ ¹Ì·¡' EA, EA SPORTS FC¢â 26 ±Û·Î¹ú ·ÐĪ  
[01/13] TGS 2025¼­ ÅëÇß´Ù, ³Ý¸¶ºí ¡®Ä¥´ëÁË ¿À¸®Áø¡¯ ¡®¸ó±æ: ½ºÅ¸´ÙÀ̺ꡯ ÇöÁö È£Æò  
[01/13] ±×¶óºñƼ, ¡®¶ó±×³ª·ÎÅ© : Back to Glory¡¯ ½Å±Ô ÄÜÅÙÃ÷ 2Á¾ ¾÷µ¥ÀÌÆ®!  
[01/13] ³Ý¸¶ºí <Àϰö °³ÀÇ ´ëÁË: GRAND CROSS>, ±Û·Î¹ú ´©Àû ´Ù¿î·Îµå 7777¸¸ ±â³ä °« Æä½ºÆ¼¹ú ¾÷µ¥ÀÌÆ®  
[01/13] À¥Á¨ ¡®R2¡¯, ¸®ºÎÆ® ¼­¹ö BLAZE I ¾÷µ¥ÀÌÆ® ÁøÇà  
[01/13] ¾Ë¸®¹Ù¹Ù Ŭ¶ó¿ìµå, Â÷¼¼´ë AI Çõ½ÅÀ» µÞ¹ÞħÇÒ ±Û·Î¹ú È®Àå °èȹ ¹ßÇ¥  
[01/13] ÄÄÅõ½º ¡®³¬½ÃÀÇ ½Å¡¯, ¡®¾î½ÅÀü¡¯ ½ÃÁðÁ¦ µµÀÔ  
[01/13] ÄÄÅõ½º ¸ð¹ÙÀÏ MMORPG ¡®¾ÆÀ̸ð¡¯, °¡À» ¸ÂÀÌ ¾÷µ¥ÀÌÆ® ½Ç½Ã  
[01/13] ³Ø½¼, ¡®Ä«Æ®¶óÀÌ´õ ·¯½¬Ç÷¯½º¡¯¿Í ¡®Ã³°«Áý¾ç³äġŲ¡¯ Ä÷¡¹ö·¹ÀÌ¼Ç ÁøÇà  
[01/13] Ä÷ÄÄ, ½º³Àµå·¡°ï X2 ¿¤¸®Æ® ½Ã¸®Áî¿Í ½º³Àµå·¡°ï 8 ¿¤¸®Æ® Gen 5 ¹ßÇ¥  
[01/13] AMD Ryzen AI Z2 Extreme¸¦ žÀçÇÑ ÃÖÃÊÀÇ AI ±â¹Ý ÇÚµåÇïµå UMPC ROG XBOX ALLY X Ãâ½Ã ÀÓ¹Ú!  
[01/13] ³Ý¸¶ºí °ÔÀÓ ¹Ìµð¾î Çãºê, ¡®TGS 2025¡¯ Àü¿ë ÅÇ °³¼³  
[01/13] Á¦À̾¾Çö, °ÔÀÌ¹Ö ÆÛÆ÷¸Õ½º ±Ø´ëÈ­, AORUS X3D ¸ÞÀκ¸µå 2Á¾ Ãâ½Ã!  
·Î±×ÀÎ | ÀÌ ÆäÀÌÁöÀÇ PC¹öÀü
Copyright NexGen Research Corp. 2010