quickmenu
PC ´º½º Ȩ  

Â÷¼¼´ë ¾ÆÀÌÆù GPU ·ç¸ÓÀÇ PowerVR SGX545 ¹ßÇ¥

2010-01-13 12:07
À̼ö¿ø ¼ö¼®±âÀÚ swlee@bodnara.co.kr

 

PowerVR ±×·¡ÇÈ Äھ ¸¸µå´Â Imagination Technologies¿¡¼­ ´ÙÀÌ·ºÆ®X 10.1À» Áö¿øÇÏ´Â »õ·Î¿î ¸ð¹ÙÀÏ GPU Ĩ ¼³°è¸¦ ¹ßÇ¥Çß´Ù.

ÀÓº£µðµå ¸ð¹ÙÀÏ ½ÃÀåÀ» °Ü³ÉÇØ ¸¸µç PowerVR SGX545´Â DirectX 10.1, OpenGL 3.2, OpenCL 1.0 µ¥½ºÅ©Å¾ API¿Í ¸ð¹ÙÀÏ¿ë OpenGL ES 2.x API¸¦ Áö¿øÇϸç, USSE(Universal Scalable Shader Engine)À̶ó´Â À̸§ÀÇ ÇÁ·Î±×·¡¸Óºí ÇÁ·Î¼¼½Ì À¯´ÖÀÌ Å¾ÀçµÈ´Ù.

SGX545´Â 200MHz µ¿ÀÛ Å¬·°¿¡¼­ ÃÊ´ç 4000¸¸ Æú¸®°ï°ú 1GpixelÀÇ ÇÊ·¹ÀÌÆ®¸¦ ±¸ÇöÇØ HD È­¸é¿¡¼­ 3D ÄÁÅÙÃ÷¸¦ ³ôÀº ÇÁ·¹ÀÓ ·¹ÀÌÆ®·Î Ãâ·ÂÇÒ ¼ö ÀÖ´Ù°í ÇÑ´Ù. SGX545¿¡ »õ·Î Ãß°¡µÈ ±â´ÉÀº ¾Æ·¡¿Í °°´Ù.

DirectX10.1 API support

Enhanced support for DirectX10 Geometry Shaders

DirectX10 Data assembler support (Vertex, primitive and instance ID generation)

Render target resource array support

Full arbitrary non power of two texture support

Full filtering support for F16 texture types

Support for all DirectX10 mandated texture formats

Sampling from unresolved MSAA surfaces

Support for Gamma on output pixels

Order dependent coverage based AA (anti-aliased lines)

Enhanced line rasterisation


ÇÑÆí, PowerVR GX545´Â ¹ßÇ¥ ÀÌÀü¿¡ ¾ÖÇÃÀÇ Â÷¼¼´ë ¾ÆÀÌÆù¿¡ ä¿ëµÉ °Å¶ó´Â ·ç¸Ó°¡ ³ª¿À±âµµ Çß´Ù.

 
ÀÌ ±â»çÀÇ ÀÇ°ß º¸±â
ÇãÁ¢ÇÁ·Î±×·¡¸Ó valkyrie´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-13 14:34/ ½Å°í
PowerVR... ÇѶ§ °í°¡ÀÇ OpenGL¿ë ±×·¡ÇÈÄ«µå¸¦ ´ëüÇÏ´Â Àú°¡ÀÇ ±×·¡ÇÈÄ«µå·Î »ó´çÈ÷ ¸¹ÀÌ »ç¿ëµÇ¾ú´ø ±×·¡ÇÈ Ä¨¼ÂÀ̾ú´Âµ¥ Çѵ¿¾È º¸ÀÌÁö ¾Ê´õ´Ï ´Ù½Ã ³ª¿À±â ½ÃÀÛÇϴ±º¿ä.

¾ó¸¶³ª ÁÁÀº ¼º´ÉÀ» º¸¿©ÁÙ Áö ±â´ëµË´Ï´Ù. »ç½Ç Áö±Ý±îÁö´Â ¿£ºñµð¾Æ¿Í AMD µÎ ȸ»ç¸¸ÀÇ ´ë°áÀÌ¶ó¼­ Á» Àç¹Ì°¡ ¾ø±ä ÇßÁö¿ä.
nift nift´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-13 14:50/ ½Å°í
ÀÏ´Ü ½ºÆåÀÌ ¸ÚÁö³×¿ä...
¸ÚÁø ¼º´É ±â´ëÇØ º¸°Ù½À´Ï´Ù...
Meho ho5945´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-13 16:17/ ½Å°í
Æù¿¡¼­ ¾ÈƼ¾Ù¸®¾î½º ±â´ÉÀÌ °¡´ÉÇØ¿ä? ½Å±âÇϳ×...
À¯¸®Ä« king8407´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-13 17:52/ ½Å°í
¾ÆÀÌÆù¿¡ PowerVR°¡ µé¾î°¡¸é ¾î¶² ±â´ÉÀ» ÇÏ°Ô µÇ³ª¿ä??
³ª¶ó¸»½Ó¿¡.. vobavoba´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-13 19:26/ ½Å°í
¼º´É ¾î´ÀÁ¤µµÀÎÁö ÀüÇô ¸ð¸£°Ú±º¿ä ¤¾;;
´ë¹ÚÀλý bigfog´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-13 21:13/ ½Å°í
ÀÏ´Ü È­·ÁÇØ º¸À̱â´Â Çϴµ¥... ¼º´ÉÀ» °¡´ÆÇϱâ´Â Á» ¾î·Æ³×¿ä. ^^;
Tuna¡Ù09 ohye701´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-13 22:59/ ½Å°í
±×·¡¼­ Áö±Ý µé¾î°¡´Â°Ô È®Á¤µÈ°Ç°¡¿ä?
²ú¿©¸¸µç¹è / 10-01-14 10:15/ ½Å°í
¼º´ÉÀÌ ¶Ù¾î³­°¡ º¸±º¿ä.
ÀüÁø¸Ç jenjinman´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-01-18 4:06/ ½Å°í
¾ÆÀÌÆù¿¡¼­ ÁÁÀº ¼º´ÉÀÇ ±×·¡ÇÈ Á¦Ç°À» Ãâ½ÃÇÏ¸é ´Ù¸¥Æù ¾÷üµéµµ µ¿ÂüÇÒ°Ç »·ÇÏ°í ¾ÕÀ¸·Î ÆùÀÇ ±×·¡ÇÈ ¼º´É °æÀïµµ Ä¡¿­ÇØ Áö°Ú³×¿ä.
´Ð³×ÀÓ lock
ºñȸ¿ø

º¸µå³ª¶ó ¸¹ÀÌ º» ´º½º
º¸µå³ª¶ó ¸¹ÀÌ º» ±â»ç

º¸µå³ª¶ó Ãֽбâ»ç
[01/13] MSI x ÀÎÅÚ °ÔÀ̸ӵ¥ÀÌ, ÃֽаÔÀÌ¹Ö ³ëÆ®ºÏ ÆÄ°Ý ÇýÅà  
[01/13] ÅÙ¼¾Æ® °ÔÀÓÁî, ¡®°ÔÀÓ½ºÄÄ 2025¡¯¼­ ¿ª´ë ÃÖ´ë ±Ô¸ð ±Û·Î¹ú °ÔÀÓ ¶óÀξ÷ °ø°³  
[01/13] STCOM, ½Å±Ô ±×·¡ÇÈÄ«µå XFX ¶óµ¥¿Â RX 9060ÀÌ Å¾ÀçµÈ Ãֽа¡¼ººñ °ÔÀÌ¹Ö PC 'STAI-V185' Ãâ½Ã  
[01/13] ³Ý¸¶ºí, ±Û·Î¹ú ÇÁ·¹½º·ë ä³Î ¡®³Ý¸¶ºí °ÔÀÓ ¹Ìµð¾î Çãºê¡¯ ¿ÀÇ  
[01/13] ÇÁ¸®¹Ì¾ö Çì¾îµå¶óÀ̱⠡®¿¡¾î¸ÞÀ̵å AMS-1600D ½´ÆÛ±Û·Î´Ð¡¯ ½ÊÀÏÀý Ưº° ÇÁ·Î¸ð¼Ç ÁøÇà  
[01/13] ±×¶óºñƼ, ¶ß°Å¿î ¿­±â ¼Ó¿¡ MMORPG ±â´ëÀÛ ¡®¶ó±×³ª·ÎÅ©3¡¯ ºñ°ø°³ ½Ã¿¬È¸ ¼º·á!  
[01/13] °ÔÀÌ¸Ó ¸ÂÃãÇü HP °ÔÀÌ¹Ö³ëÆ®ºÏ ¿À¸à16 ºòÅͽº, G¸¶ÄÏ ¡®ºý¼¼ÀÏ¡¯ ÇÁ·Î¸ð¼Ç Âü¿©!  
[01/13] °ÔÀÌ¹Ö °í¼º´É ÀÛ¾÷ Áö¿ø AERO X16 1VH 32GB ³ëÆ®ºÏ, ÄíÆÎ¿¡¼­ ¿ÏÆÇ..À̹øÁÖ Ãß°¡ ÀÔ°í  
[01/13] ³ó½É ·¹µåÆ÷½º, Á¨Áö ²ª°í PO ÇÕ·ù..VCT ÆÛ½ÃÇÈ ½ºÅ×ÀÌÁö 2 4ÁÖ Â÷ Á¾ÇÕ  
[01/13] ¸¶¿ìÀú, ¾îµå¹êÅØÀÇ MIC-732D-AO AI °³¹ßÀÚ Å°Æ® °ø±Þ  
[01/13] °ÔÀÓÀ§, °¡Á¤ ¹Û û¼Ò³â ´ë»ó ¡®±Â°ÔÀÌ¸Ó Áø·ÎüÇè ½ºÄ𡯠ù ¿î¿µ  
[01/13] µ¶°úÁ¡ PC ¸ÞÀκ¸µå ½ÃÀåÀ» ±ý ¼ö ÀÖÀ»±î?, ¹ÙÀÌ¿À½ºÅ¸ ºÎ»çÀå/Çѱ¹Ã¥ÀÓ ´Üµ¶ ÀÎÅÍºä  
[01/13] Å©·¡ÇÁÅæ Á¤±Û °ÔÀÓÅ×Å©·¦ 1±â, ¾ð¸®¾ó ¿£Áø Ç÷¯±×ÀÎ 8Á¾ Ãâ½Ã  
[01/13] ¡®ºØ±«: ½ºÅ¸·¹ÀÏ¡¯, ¿À´Â 19ÀϺÎÅÍ ¡®À̵ð¾ßÄ¿ÇÇ¡¯¿Í Äݶ󺸷¹ÀÌ¼Ç ½Ç½Ã!  
[01/13] Áö¸¶ÄÏ ºý¼¼ÀÏ¿¡¼­ ASUS ÀÎ±â ³ëÆ®ºÏ ¾Ë¶ã ±¸¸ÅÇϼ¼¿ä!  
[01/13] ³Ý¸¶ºí ½ÅÀÛ <¹ìÇǸ£>, ¿À´Â 12ÀÏ Ä³¸¯ÅÍ¸í ¼±Á¡ À̺¥Æ® ÁøÇà  
[01/13] Niantic, ¡®Monster Hunter Now¡¯ ¡®±³Â÷ÇÏ´Â ºÒ²É°ú ¹ø°³ÀÇ ÅΡ¯ À̺¥Æ® ÁøÇà  
[01/13] ½ºÆ÷ƼÆÄÀÌ, Æä±â ±¸, ÀÚÀ̾ðƼ, ´ë´Ï ±¸¿Í ÇÔ²² ¡®³ª¸¸ÀÇ ½ºÆ÷ƼÆÄÀÌ¡¯ Ä·ÆäÀÎ ÁøÇà  
[01/13] ¾ÛÄÚ, ½Ç½Ã°£ ¿Âµµ üũ ¹Ì´ÏŸ¿ö ÄÉÀ̽º, ¡®U20MP Å¥ºò ¹Ì´Ï+ µð½ºÇ÷¹ÀÌ¡¯ Ãâ½Ã  
[01/13] ¡®4¿¬½Â¡¯ Á¨Áö, Ç÷¹ÀÌ¿ÀÇÁ 2¶ó¿îµå Á÷Çà È®Á¤.. LCK 4R 1ÁÖ Â÷ Á¾ÇÕ  
·Î±×ÀÎ | ÀÌ ÆäÀÌÁöÀÇ PC¹öÀü
Copyright NexGen Research Corp. 2010