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Æ÷½º¿þ¾î 257.21 WHQL µå¶óÀ̹ö °ø°³

2010-06-16 11:31
±Ç°æ¿í îñ ±âÀÚ viper2´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â press@bodnara.co.kr

¿£ºñµð¾Æ (NVIDIA)ÀÇ DX11 ±â¹Ý Fermi Á¦Ç°µéÀÇ Ãâ½Ã ÀÌÈÄ ÃÖ±Ù Æ÷½º¿þ¾î µå¶óÀ̹ö¸¦ 190¹ø´ë¿¡¼­ 256¹ø´ë·Î ¾÷±×·¹À̵åÇÑ Æ÷½º¿þ¾îÀÇ WHQL ÀÎÁõ ¹öÀüÀÌ °ø°³µÇ¾ú´Ù´Â ¼Ò½ÄÀÌ tcmagazine¿¡ ¿Ã¶ó¿Ô´Ù.

 

¿£ºñµð¾Æ´Â Æ÷½º¿þ¾î 256 µå¶óÀ̹ö·Î ÃÖ±Ù ¾÷µ¥ÀÌÆ®°¡ ÀÌ·ç¾îÁ³°í º£Å¸ ¹öÀüÀ̾úÁö¸¸, 190¹ø´ë¿Í ºñ±³ÇÏ¿© ¿©·¯ ±â´É Ãß°¡ ¹× DX11±â¹Ý Fermi ½Ã¸®Áî Ä«µåµéÀÇ °ÔÀÓ ¼º´ÉÀÌ Çâ»óµÈ °ÍÀ¸·Î ¾Ë·ÁÁ³´Ù.

 

±×·± °¡¿îµ¥ º£Å¸·Î µîÀåÇÑ 256 µå¶óÀ̹ö (257.15 º£Å¸)ÀÇ Ã¹ WHQL ÀÎÁõµÈ Á¤½Ä ¹öÀü µå¶óÀ̹ö°¡ µîÀåÇßÀ¸¸ç, 257.21 ¹öÀüÀ¸·Î WHQL ÀÎÁõÀ» ¹Þ¾Ò´Ù.

 

257.21 WHQL µå¶óÀ̹ö´Â 256¹ø´ë µå¶óÀ̹ö¿¡ ¼ÓÇϸç, PhysX v9.10.0223À» Æ÷ÇÔÇϰí ÀÖÀ¸¸ç, ÁöÆ÷½º 6/ 7/ 8/ 9/ 100/ 200/ 300/ 400 ½Ã¸®Áî Ä«µå¿Í ION GPU ½Ã¸®Á Áö¿øÇϰí ÀÖ´Ù.

 

257.21 WHQL µå¶óÀ̹ö¿¡ Ãß°¡µÈ ±â´É ¹× °ÔÀÓÀÇ ¼º´É Çâ»óÀº ¾Æ·¡¿Í °°´Ù.

 

- ÁöÆ÷½º GTX 400 ½Ã¸®Áî OpenGL 4.0 Áö¿ø
- Double Precision ¼öÇÐ ¿¬»ê Çâ»óÀ§ÇÑ CUDA Toolkit 3.1 Áö¿ø
- 3-Way SLI ±¸¼º : ÁöÆ÷½º 200 ½Ã¸®Áî SLI 48x AA, ÁöÆ÷½º GTX 400 ½Ã¸®Áî SLI96x AA Áö¿ø
- ¿£ºñµð¾Æ Ambient Occlusion ÄÁÆ®·Ñ ÆÐ³Î¿¡ Ç°Áú (Quality) ¸ðµå Ãß°¡
- SLI¿Í PhysX ÄÁÆ®·Ñ ÆÐ³Î °³¼±
- CDUA GPU ¼±ÅÃ
- ¿£ºñµð¾Æ 3D ºñÀü (3D Vision) ±â¼ú°ú ºí·ç·¹ÀÌ 3D (Blu-Ray 3D) Áö¿ø

 

°ÔÀÓ ¼º´ÉÀÇ Çâ»óÀº ¾Æ·¡¿Í °°´Ù.

 

Up to 14% in Aliens vs. Predator (1920x1200 noAA/AF – Tessellation on)
Up to 4% in Batman: Arkham Asylum (1920x1200 4xAA/16xAF PhysX=High)
Up to 5% in BattleForge (1920x1200 4xAA/16xAF – Very High settings)
Up to 5% in Call of Duty: Modern Warfare 2 (1920x1200 4xAA/16xAF)
Up to 4% in Crysis: Warhead (1920x1200 4xAA/16xAF – Enthusiast setting)
Up to 24% in Enemy Territory: Quake Wars (1920x1200 no AA/AF)
Up to 9% in Far Cry 2 (2560x1600 8xAA/16xAF)
Up to 25% in Just Cause 2 (2560x1600 no AA/AF - Concrete Jungle)
Up to 7% in Metro 2033 (1920x1200 no AA/16xAF – Tessellation on)
Up to 40% in Metro 2033 with SLI ((1920x1200 4xAA/16xAF – Tessellation on)
Up to 8% in S.T.A.L.K.E.R.: Call of Pripyat (1920x1200 no AA/AF – Day)
Up to 110% in Stone Giant with SLI (2650x1600 – Tessellation on, DoF on)
Up to 6% in The Chronicles of Riddick: Dark Athena (2560x1600 no AA/AF)
Up to 9% in Unigine: Tropics (2560x1600 no AA/AF – OpenGL)
Up to 5% in 3DMark Vantage (Performance and Extreme Presets)
Up to 19% with Transparency AA (1920x1200 4xTrSS – measured in Crysis)

 

ÀÌ ¿Ü¿¡µµ ¸¹Àº ¼öÀÇ ¹ö±×µéÀ» °³¼±ÇßÀ¸¸ç, Á¤½Ä µå¶óÀ̹ö´Â ¿©±â¸¦ °¡¸é ´Ù¿î·Îµå ¹ÞÀ» ¼ö ÀÖ´Ù.

ÀÌ ±â»çÀÇ ÀÇ°ß º¸±â
ÇãÁ¢ÇÁ·Î±×·¡¸Ó valkyrie´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-06-16 12:16/ ½Å°í
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ÁøÅëÁ¦ robfight´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-06-16 15:26/ ½Å°í
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À¯¸®Ä« king8407´ÔÀÇ ¹Ìµð¾î·Î±× °¡±â  / 10-06-16 20:09/ ½Å°í
WHQL µå¶óÀ̹ö ¾÷µ¥ÀÌÆ®°¡ ÀÌ·ç¾îÁ³±º¿ä.
²ú¿©¸¸µç¹è / 10-06-18 12:37/ ½Å°í
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