quickmenu
PC ´º½º Ȩ  

ÀÌ¿¥ÅؾÆÀÌ¿£¾¾, MU FX 5600XTÃâ½Ã

2003-12-12 17:31
À̼ö¿ø ¼ö¼®±âÀÚ swlee@bodnara.co.kr

¡°±×·¡ÇÈ Ä«µåÀÇ »õ·Î¿î ¸®´õ¡±  (ÁÖ)ÀÌ¿¥ÅؾÆÀ̾ؾ¾¿¡¼­´Â ±Ý¹ø MU FX 5600XT¸¦ Ãâ½ÃÇÕ´Ï´Ù. MU FX 5600XT´Â NVIDIAÀÇ ÃֽŠGPU ÇÁ·Î¼¼¼­ GeForceFX5600 XT¸¦ ÀåÂøÇÑ Á¦Ç°ÀÔ´Ï´Ù. GeForce FX5600 XT´Â AGP8¹è¼Ó Áö¿ø,CineFX ¿£ÁøÀ» ÀåÂøÇϰí Direct X 9.0À» ¿Ïº®È÷ Áö¿øÇÏ´Â °í±ÞÇü Á¦Ç°À¸·Î µ¿ÀÏ ½ºÆå »ç¾çÀÎ GeForce4 Ti ½Ã¸®Á ¿Ïº®È÷ ´ëü ±¸ÇöÇÕ´Ï´Ù.

 

 

MU FX 5600XT´Â Ÿ»çÀÇ Á¦Ç°°ú Â÷º°È­°¡ µÇ´Â Á¦Ç°À¸·Î Æ©´× ¸Å´Ï¾ÆµéÀÌ ¼±È£ÇÏ´Â ´ÙÀ̾Ƹóµå Ä𷯸¦ äÅÃÇÏ¿© ÀºÀºÇÑ ºí·ç»ö ºÒºû°ú ÇÔ²² ±×·¡ÇÈ Ä«µåÀÇ Ä𷯸¦ ±¸µ¿ÇÏ¸ç °ËÁ¤»ö ÅæÀÇ PCB¿Í ÇÔ²² ´ÙÀ̾Ƹóµå Äð·¯ÀÇ Á¶È­¸¦ ÀÌ·ï ±ò²ûÇÏ°í ¸Ú½º·¯¿î µðÀÚÀÎÀ» °¡Áö°í ÀÖ½À´Ï´Ù.

 

5600XT ±×·¡ÇÈ Ä¨¼ÂÀº OpenGL 1.4 Áö¿ø ±×·¡ÇÈÄÚ¾î·Î, Pixel Shader / Vertex Shader 2.0 ¶Ç´Â ±× ÀÌ»óÀ» Áö¿øÇÕ´Ï´Ù. Intellisample ±â¼úÀ» ÅëÇÏ¿© Anti AliasingÀ̳ª Anisotropic FilteringÀ» Àû¿ë½Ã¿¡µµ ¶Ù¾î³­ ¼º´ÉÀ» º¸¿©ÁÝ´Ï´Ù. ±âÁ¸ÀÇ DirectX 9.0 Áö¿ø Ä«µå´Â Áß°í°¡ À̻󿡼­¸¸ Áö¿øÀÌ µÇ¾úÀ¸³ª MU FX 5600XT¿¡¼­´Â ´ÙÀÌ·ºÆ® 9.0À» ¿Ïº®ÇÏ°Ô Áö¿øÇÕ´Ï´Ù.

 

MU FX5600 XT´Â º¸´Ù ´Ù¾çÇÑ »ç¿ëÀÚÃþÀ» ¸¸Á·½Ã۱â À§ÇØ 128MB/128Bit ,128MB/64BitÀÇ 2°¡Áö ¸ðµ¨·Î Ãâ½Ã ÇÏ¿´À¸¸ç 64Bit Á¦Ç°Àº 4ns, 128Bit Á¦Ç°Àº 3.6ns »ç¿ëÇÏ¿´À¸¸ç »ï¼º ¸Þ¸ð¸®¸¦ »ç¿ëÇÏ¿©  ¿À¹öŬ·°ÀÇ ÆøÀÌ ¸Å¿ì ³Ð¾î 3D °ÔÀÓ¿¡¼­ ¹ß»ýÇÒ ¼ö ÀÖ´Â º´¸ñÇö»óÀ» ÇØ°áÇÏ¿´½À´Ï´Ù.


MU FX 5600XT´Â 15Pin D-Sub ´ÜÀÚ¿Í DVI¿Í S-VHS ´ÜÀÚ¸¦ °¡Áö°í ÀÖ¾î ¸ÖÆ¼¹Ìµð¾î ȯ°æÀÇ µð½ºÇ÷¹ÀÌ¿¡ Ȱ¿ëÇÒ ¼ö ÀÖ°Ô µµ¿Íµå¸³´Ï´Ù.  ¶ÇÇÑ DVI-DSub º¯È¯ Ä¿³ØÅ͸¦ ÀÌ¿ëÇÏ¿© CRT ¸ð´ÏÅÍ 2°³¸¦ ¿¬°áÇÒ ¼ö ÀÖ½À´Ï´Ù.

 

Ãß°¡ ±¸¼ºÇ°À¸·Î´Â »ç¿ëÀÚ ¸Þ´º¾ó, Driver ¹× Utility CD, ºñµð¿À-ÄÄÆ÷ÁöÆ® ÄÉÀ̺íÀÌ Á¦°øµË´Ï´Ù.

 


5600XT
128MB/128Bit 3.6ns
128MB/64Bit  4ns
Interface AGP interface
4x/8x AGP supports
Chipset  : nVIDIA GeForceFX 5600 XT
Memory : 128MB DDR SDRAM
 
General features
0.13u process technology
64/128-bit memory interface
256-bit graphics architecture
235 MHz engine clock
400 MHz memory clock
400 MHz internal RAMDAC
81 Million vertices/ sec
1.3 Billion texels/ sec fill rate
3.2 GB/sec memory bandwidth (64-bit)
6.4 GB/sec memory bandwidth (128-bit)
4 pixels per clock rendering engine
16 texels per pixel with 8 textures applied per clock
CineFX Shading Architecture
128-bit studio-precision color
High-performance, high-precision 3D rendering engine
High-performance 2D rendering engine
Intellisample Technology
Advanced Display Pipeline with full nView Capabilities
Digital Vibrance Control (DVC) 3.0
NVIDIA nView multi-display technology
Unified Driver Architecture (UDA)
 
High quality video playback
Dual, 400MHz RAMDACs for display resolutions up to and including 2048x1536@85Hz
Integrated NTSC/PAL TV encoder support resolutions up to 1024x768 without the need for panning with built-in Macrovision copy protection
DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
 
Full software support
Microsoft DirectX optimizations and support
Full OpenGL 1.4 and lower support
Complete support DirectX 9.0 and lower
WHQL-certified Windows XP, 2000, ME, 98SE

Function
15-pin D-sub VGA out
TV-out (4pin S-Video connector)
DVI-I (DVI-I connector)

´Ð³×ÀÓ lock
ºñȸ¿ø

º¸µå³ª¶ó ¸¹ÀÌ º» ´º½º
º¸µå³ª¶ó ¸¹ÀÌ º» ±â»ç

º¸µå³ª¶ó Ãֽбâ»ç
[12/12] ¸Æ½º¿¤¸®Æ®, ¿©¸§Ã¶ Ä𸵠¼º´É UP! 1stPlayer ÄÉÀ̽º ¿©¸§ ÈÞ°¡ ºò¼¼ÀÏ Æ¯°¡ ÆÇ¸Å  
[12/12] Çѱ¹ÈÄÁöÇʸ§, ¼­¿ï½ºÄ«ÀÌ Æ÷Å佺Åä¾î¿¡ ÇÇÁöÄà AI±â¹Ý ¡®Æ÷Åä·Îº¿ ÃÔ¿µ¼­ºñ½º¡¯ µµÀÔ  
[12/12] Èçµé¸®Áö ¾Ê´Â Æí¾ÈÇÔ¿¡ ½Ã¿øÇÔÀ» ´õÇÏ´Ù, À߸¸ CNPS12X BP/ CNPS15X BP ÈÚÁ¦·Î ARGB  
[12/12] MSI, G¸¶ÄÏ ¡®¿ùù¼¼ÀÏ¡¯¼­ ³ëÆ®ºÏ ÇÒÀÎ  
[12/12] ¹èƲ±×¶ó¿îµå ¸ð¹ÙÀÏ, ¼Ò´Ï ÇÈó½º ¡®½ºÆÄÀÌ´õ¸Ç: ºê·£µå ´º µ¥ÀÌ¡¯¿Í Ä÷¡¹ö·¹ÀÌ¼Ç ÁøÇà  
[12/12] ³Ø½¼, ¡®¸ÞÀÌÇýºÅ丮M¡¯ ½Å±Ô ij¸¯ÅÍ ¡®·»¡¯ Æ÷ÇÔ ´ë±Ô¸ð ¾÷µ¥ÀÌÆ® Àû¿ë  
[12/12] ¿¡ÀÌ¿ø¾ÆÀÌ¿£Æ¼, AONE È­ÀÌÆ® ÆÄ¿ö¼­ÇöóÀÌ Æ¯°¡ ÁøÇà  
[12/12] ¹ë·ÎÇÁ, ¼Ò¿ï¿öÄ¿ ½Å±Ô ·¹À̵å '¶ó½ºÆ®½ºÅĵù' ¹× 'ÄÚ¾î' ½Ã½ºÅÛ ¾÷µ¥ÀÌÆ®  
[12/12] ¡®¼Òµå ¿Àºê Äܹ߶󸮾ơ¯, 2Áֳ⠸ÂÀÌ ´ë±Ô¸ð ¾÷µ¥ÀÌÆ® 8¿ù 1ÀÏ ÁøÇà  
[12/12] Äíºù½º(Kuvings), ÀϺ» ¡®CAFERES JAPAN 2026¡¯ Âü°¡  
[12/12] Æø½º¹Ù°ÕÄÚ¸®¾Æ, ¡®Åõ¾Æ·º ÆÄÀ̳Π¿¡µð¼Ç¡¯ ½Ã½Â ¹× Ãâ°í °í°´ ´ë»ó Ưº° À̺¥Æ® ½Ç½Ã  
[12/12] BYDÄÚ¸®¾Æ, 35¹øÂ° Àü½ÃÀå ¡®BYD Auto µ¿´ë¹®¡¯ Àü½ÃÀå ¿ÀÇ  
[12/12] ARM°ú RISC-V °ßÁ¦? ÀÎÅÚ ¾ÆÅè CPU ±â¼ú ¿ÜºÎ °³¹æ  
[12/12] TSMC, ÀÎÅÚ EMIB À¯»ç ÆÐŰ¡ ±â¼ú °³¹ß Áß?  
[12/12] NC AI, ¿¡ÀÌÀüƽ AI ±¹Ã¥»ç¾÷ ¼±Á¤¡¦½º½º·Î ÀÏÇÏ´Â AI ¸¸µç´Ù  
[12/12] ÇѺû¼ÒÇÁÆ® ¡®±×¶ó³ªµµ ¿¡½ºÆÄ´ÙM¡¯, ³×À̹öÀ¥Å÷ ¡®½Å¾ÏÇà¾î»ç¡¯ Ä÷¡¹ö·¹ÀÌ¼Ç ¾÷µ¥ÀÌÆ® ½Ç½Ã  
[12/12] ¼­¸°¾¾¾Ø¾ÆÀÌ, ¿¡¼¾ÄÚ¾î Ŭ·¹ºê DDR5 Å©¶ó½º V RGB 64GB ÀçÀÔ°í  
[12/12] Ű¿À½Ã¾Æ, 9¼¼´ë BiCS FLASH 1 Tb TLC »ùÇà ÃâÇÏ ½ÃÀÛ  
[12/12] ¿£ºñµð¾Æ ÁöÆ÷½º RTX 50 ½Ã¸®Áî Ãß°¡·Î ÃÖ´ë 30% °¡°Ý Àλó?  
[12/12] ¸®´ª½º Àç´Ü, ±Û·Î¹ú ±â¼ú Çõ½ÅÀ» À̲ô´Â ¿£Áö´Ï¾îµé°ú ÇÔ²²ÇÏ´Â ¿ÀǼҽº ¼­¹Ô ÄÚ¸®¾Æ °³ÃÖ  
·Î±×ÀÎ | ÀÌ ÆäÀÌÁöÀÇ PC¹öÀü
Copyright NexGen Research Corp. 2010