¡°±×·¡ÇÈ Ä«µåÀÇ »õ·Î¿î ¸®´õ¡± (ÁÖ)ÀÌ¿¥ÅؾÆÀ̾ؾ¾¿¡¼´Â ±Ý¹ø MU FX 5600XT¸¦ Ãâ½ÃÇÕ´Ï´Ù. MU FX
5600XT´Â NVIDIAÀÇ ÃֽŠGPU ÇÁ·Î¼¼¼ GeForceFX5600 XT¸¦ ÀåÂøÇÑ Á¦Ç°ÀÔ´Ï´Ù. GeForce FX5600 XT´Â
AGP8¹è¼Ó Áö¿ø,CineFX ¿£ÁøÀ» ÀåÂøÇϰí Direct X 9.0À» ¿Ïº®È÷ Áö¿øÇÏ´Â °í±ÞÇü Á¦Ç°À¸·Î µ¿ÀÏ ½ºÆå »ç¾çÀÎ GeForce4 Ti
½Ã¸®Á ¿Ïº®È÷ ´ëü ±¸ÇöÇÕ´Ï´Ù.

MU FX 5600XT´Â Ÿ»çÀÇ Á¦Ç°°ú Â÷º°È°¡ µÇ´Â Á¦Ç°À¸·Î Æ©´× ¸Å´Ï¾ÆµéÀÌ ¼±È£ÇÏ´Â ´ÙÀ̾Ƹóµå Ä𷯸¦ äÅÃÇÏ¿© ÀºÀºÇÑ ºí·ç»ö ºÒºû°ú
ÇÔ²² ±×·¡ÇÈ Ä«µåÀÇ Ä𷯸¦ ±¸µ¿ÇÏ¸ç °ËÁ¤»ö ÅæÀÇ PCB¿Í ÇÔ²² ´ÙÀ̾Ƹóµå Äð·¯ÀÇ Á¶È¸¦ ÀÌ·ï ±ò²ûÇÏ°í ¸Ú½º·¯¿î µðÀÚÀÎÀ» °¡Áö°í ÀÖ½À´Ï´Ù.

5600XT ±×·¡ÇÈ Ä¨¼ÂÀº OpenGL 1.4 Áö¿ø ±×·¡ÇÈÄÚ¾î·Î, Pixel Shader / Vertex Shader 2.0 ¶Ç´Â ±×
ÀÌ»óÀ» Áö¿øÇÕ´Ï´Ù. Intellisample ±â¼úÀ» ÅëÇÏ¿© Anti AliasingÀ̳ª Anisotropic FilteringÀ» Àû¿ë½Ã¿¡µµ
¶Ù¾î³ ¼º´ÉÀ» º¸¿©ÁÝ´Ï´Ù. ±âÁ¸ÀÇ DirectX 9.0 Áö¿ø Ä«µå´Â Áß°í°¡ À̻󿡼¸¸ Áö¿øÀÌ µÇ¾úÀ¸³ª MU FX 5600XT¿¡¼´Â ´ÙÀÌ·ºÆ®
9.0À» ¿Ïº®ÇÏ°Ô Áö¿øÇÕ´Ï´Ù.
MU FX5600 XT´Â º¸´Ù ´Ù¾çÇÑ »ç¿ëÀÚÃþÀ» ¸¸Á·½Ã۱â À§ÇØ 128MB/128Bit ,128MB/64BitÀÇ 2°¡Áö ¸ðµ¨·Î Ãâ½Ã
ÇÏ¿´À¸¸ç 64Bit Á¦Ç°Àº 4ns, 128Bit Á¦Ç°Àº 3.6ns »ç¿ëÇÏ¿´À¸¸ç »ï¼º ¸Þ¸ð¸®¸¦ »ç¿ëÇÏ¿© ¿À¹öŬ·°ÀÇ ÆøÀÌ ¸Å¿ì ³Ð¾î
3D °ÔÀÓ¿¡¼ ¹ß»ýÇÒ ¼ö ÀÖ´Â º´¸ñÇö»óÀ» ÇØ°áÇÏ¿´½À´Ï´Ù.
MU FX 5600XT´Â 15Pin D-Sub ´ÜÀÚ¿Í DVI¿Í S-VHS ´ÜÀÚ¸¦ °¡Áö°í ÀÖ¾î ¸ÖÆ¼¹Ìµð¾î ȯ°æÀÇ µð½ºÇ÷¹ÀÌ¿¡ Ȱ¿ëÇÒ
¼ö ÀÖ°Ô µµ¿Íµå¸³´Ï´Ù. ¶ÇÇÑ DVI-DSub º¯È¯ Ä¿³ØÅ͸¦ ÀÌ¿ëÇÏ¿© CRT ¸ð´ÏÅÍ 2°³¸¦ ¿¬°áÇÒ ¼ö ÀÖ½À´Ï´Ù.

Ãß°¡ ±¸¼ºÇ°À¸·Î´Â »ç¿ëÀÚ ¸Þ´º¾ó, Driver ¹× Utility CD, ºñµð¿À-ÄÄÆ÷ÁöÆ® ÄÉÀ̺íÀÌ Á¦°øµË´Ï´Ù.
5600XT 128MB/128Bit 3.6ns 128MB/64Bit
4ns Interface AGP interface 4x/8x AGP supports Chipset : nVIDIA
GeForceFX 5600 XT Memory : 128MB DDR SDRAM General
features 0.13u process technology 64/128-bit memory interface
256-bit graphics architecture 235 MHz engine clock 400 MHz memory
clock 400 MHz internal RAMDAC 81 Million vertices/ sec 1.3 Billion
texels/ sec fill rate 3.2 GB/sec memory bandwidth (64-bit) 6.4 GB/sec
memory bandwidth (128-bit) 4 pixels per clock rendering engine 16 texels
per pixel with 8 textures applied per clock CineFX Shading
Architecture 128-bit studio-precision color High-performance,
high-precision 3D rendering engine High-performance 2D rendering
engine Intellisample Technology Advanced Display Pipeline with full nView
Capabilities Digital Vibrance Control (DVC) 3.0 NVIDIA nView multi-display
technology Unified Driver Architecture (UDA) High
quality video playback Dual, 400MHz RAMDACs for display resolutions
up to and including 2048x1536@85Hz
Integrated NTSC/PAL TV encoder support resolutions up to 1024x768 without
the need for panning with built-in Macrovision copy protection DVD and
HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
Full software support Microsoft DirectX
optimizations and support Full OpenGL 1.4 and lower support Complete
support DirectX 9.0 and lower WHQL-certified Windows XP, 2000, ME, 98SE
Function 15-pin D-sub VGA out TV-out (4pin S-Video connector) DVI-I
(DVI-I connector)
|